XUnity.AutoTranslator
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fix the outline style lost when overriding TextMeshPro Font
The outine style defined in material will lost when overriding font. This pr is going to copy the style to a new material.
'G:\EZ\arialunisdfu' can't be loaded because another AssetBundle with the same files is already loaded. 还是无法加载字体包,这个有办法解决吗。il2cpp得
'G:\EZ\arialunisdfu' can't be loaded because another AssetBundle with the same files is already loaded. 还是无法加载字体包,这个有办法解决吗。il2cpp得
不是这个pr要改的内容,请开新的issue。
AB只能加载一次,可能是其他插件读取了这个东西或者和游戏某个文件重复了,建议换个字体文件试试。