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[Error :XUnity.AutoTranslator] An error occurred while loading text mesh pro fallback font: arialuni_sdf_u2019

Open cjcxj opened this issue 1 year ago • 0 comments
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[Error :XUnity.AutoTranslator] An error occurred while loading text mesh pro fallback font: arialuni_sdf_u2019 System.ArgumentNullException: Value cannot be null. (Parameter 'meth') at System.Reflection.Emit.DynamicILGenerator.Emit(OpCode opcode, MethodInfo meth) at Il2CppInterop.Runtime.InteropTypes.Il2CppObjectBase.InitializerStore1.Create() in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/InteropTypes/Il2CppObjectBase.cs:line 124 at Il2CppInterop.Runtime.InteropTypes.Il2CppObjectBase.InitializerStore1.get_Initializer() in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/InteropTypes/Il2CppObjectBase.cs:line 146 at Il2CppInterop.Runtime.Runtime.Il2CppObjectPool.Get[T](IntPtr ptr) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Runtime/Il2CppObjectPool.cs:line 40 at UnityEngine.AssetBundle.LoadFromFile_Internal(String path, UInt32 crc, UInt64 offset) at FastReflection<UnityEngine.AssetBundle.LoadFromFile>(Object , Object[] ) at XUnity.Common.Utilities.CachedMethod.Invoke(Object instance, Object[] arguments) at XUnity.AutoTranslator.Plugin.Core.Fonts.FontHelper.GetTextMeshProFont(String assetBundle) at XUnity.AutoTranslator.Plugin.Core.Fonts.FontCache.GetOrCreateFallbackFontTextMeshPro() [Warning:XUnity.AutoTranslator] Could not load fallback font for TextMesh Pro: arialuni_sdf_u2019

cjcxj avatar Dec 09 '23 08:12 cjcxj