XUnity.AutoTranslator
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sea of star
hi possible to translate thise game? thise is the log
[NewEntryPoint] Passing ptr to LoadAssemblyAndGetFuncPtr back to host... [NewEntryPoint] Configuring imports... [NewEntryPoint] Initializing. In default load context: True [09:52:48.474] ------------------------------ [09:52:48.474] MelonLoader v0.6.1 Open-Beta [09:52:48.475] OS: Windows 10 [09:52:48.475] Hash Code: 696B58144EEC73C72FA36A811CA73312EEE4EC28AD5E3527BDA1E14F388A [09:52:48.475] ------------------------------ [09:52:48.475] Game Type: Il2cpp [09:52:48.475] Game Arch: x64 [09:52:48.476] ------------------------------ [09:52:48.476] Core::BasePath = E:\Sea of Stars [09:52:48.476] Game::BasePath = E:\Sea of Stars [09:52:48.476] Game::DataPath = E:\Sea of Stars\SeaOfStars_Data [09:52:48.476] Game::ApplicationPath = E:\Sea of Stars\SeaOfStars.exe [09:52:48.476] Runtime Type: net6 [09:52:48.554] ------------------------------ [09:52:48.554] Game Name: Sea of Stars [09:52:48.554] Game Developer: Sabotage Studio [09:52:48.555] Unity Version: 2021.3.25f1 [09:52:48.555] Game Version: UNKNOWN [09:52:48.555] ------------------------------
[09:52:48.997] Preferences Loaded!
[09:52:49.011] Loading Plugins from 'E:\Sea of Stars\Plugins'... [09:52:49.012] 0 Plugins loaded. [NewEntryPoint] PreStarting. [09:52:49.797] [MelonStartScreen] Initializing... [09:52:49.823] [MelonStartScreen] Using Start Screen Theme: "Default" [09:52:49.904] [MelonStartScreen] Failed to find the signature for field m_D3D12WaitForLastPresentationAndGetTimestamp in module. Signature: 48 89 5c 24 08 57 48 81 ec 90 00 00 00 0f 29 b4 24 80 00 00 00 48 8b d9 [09:52:49.916] Loading Il2CppAssemblyGenerator... [09:52:49.921] [Il2CppAssemblyGenerator] Contacting RemoteAPI... [09:52:50.071] [Il2CppAssemblyGenerator] Game Not Found on RemoteAPI Host (https://api.melonloader.com/api/v1/game/sea-of-stars) [09:52:50.071] [Il2CppAssemblyGenerator] RemoteAPI.DumperVersion = null [09:52:50.072] [Il2CppAssemblyGenerator] RemoteAPI.ObfuscationRegex = null [09:52:50.072] [Il2CppAssemblyGenerator] RemoteAPI.MappingURL = null [09:52:50.073] [Il2CppAssemblyGenerator] RemoteAPI.MappingFileSHA512 = null [09:52:50.081] [Il2CppAssemblyGenerator] Using Dumper Version: 2022.1.0-pre-release.10 [09:52:50.082] [Il2CppAssemblyGenerator] Using Il2CppInterop Version = 1.4.5 [09:52:50.082] [Il2CppAssemblyGenerator] Using Unity Dependencies Version = 2021.3.25 [09:52:50.082] [Il2CppAssemblyGenerator] Using Deobfuscation Regex = null [09:52:50.083] [Il2CppAssemblyGenerator] Cpp2IL is up to date. [09:52:50.083] [Il2CppAssemblyGenerator] UnityDependencies is up to date. [09:52:50.084] [Il2CppAssemblyGenerator] Checking GameAssembly... [09:52:50.183] [Il2CppAssemblyGenerator] Assembly is up to date. No Generation Needed. [NewEntryPoint] Starting.
[09:52:50.184] Loading Mods from 'E:\Sea of Stars\Mods'... [09:52:50.185] ------------------------------ [09:52:50.187] Melon Assembly loaded: '.\Mods\XUnity.AutoTranslator.Plugin.MelonMod.dll' [09:52:50.187] SHA256 Hash: '44453b0c2786d57e229e1e394f3a4d6b35011deb4e4ff6654e007859c0485347'
[09:52:50.218] ------------------------------ [09:52:50.219] XUnity Auto Translator v5.3.0 [09:52:50.219] by gravydevsupreme [09:52:50.219] Assembly: XUnity.AutoTranslator.Plugin.MelonMod.dll [09:52:50.220] ------------------------------ [09:52:50.220] ------------------------------ [09:52:50.220] 1 Mod loaded.
[09:52:50.312] Console Cleaner Failed: System.Exception: Unable to Find Constructor of Type Il2CppSystem.IO.StreamWriter! at MelonLoader.Support.Main.ConsoleCleaner() in D:\a\MelonLoader\MelonLoader\Dependencies\SupportModules\Il2Cpp\Main.cs:line 88 [09:52:50.852] Class::Init signatures have been exhausted, using a substitute! [09:52:50.869] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain [09:52:50.893] Registered mono type MelonLoader.Support.MonoEnumeratorWrapper in il2cpp domain [09:52:50.895] Registered mono type MelonLoader.Support.SM_Component in il2cpp domain [09:52:50.900] Support Module Loaded: E:\Sea of Stars\MelonLoader\Dependencies\SupportModules\Il2Cpp.dll [09:52:50.981] Registered mono type XUnity.AutoTranslator.Plugin.Core.PluginLoader+AutoTranslatorProxyBehaviour in il2cpp domain [09:52:51.002] Screen resolution determine to be: 1920x1080 [09:52:51.003] Force loading ALL proxy assemblies. [09:52:51.004] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Assembly-CSharp-firstpass.dll [09:52:51.005] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Assembly-CSharp.dll [09:52:51.144] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppAk.Wwise.Api.WAAPI.dll [09:52:51.147] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppAK.Wwise.Unity.API.dll [09:52:51.158] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppAK.Wwise.Unity.API.WwiseTypes.dll [09:52:51.159] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppAK.Wwise.Unity.MonoBehaviour.dll [09:52:51.162] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppAK.Wwise.Unity.Timeline.dll [09:52:51.163] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppAOTTypes.dll [09:52:51.164] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppBzk.Async.dll [09:52:51.165] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppConstants.dll [09:52:51.167] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppDomainReloadHelper.Runtime.dll [09:52:51.168] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppFacepunch.Steamworks.Win64.dll [09:52:51.173] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppHBAO.Universal.Runtime.dll [09:52:51.175] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppMeshCombineStudio.Runtime.dll [09:52:51.179] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppMeshExtension.dll [09:52:51.180] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppMono.Security.dll [09:52:51.183] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2Cppmscorlib.dll [09:52:51.184] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppNavMeshComponents.dll [09:52:51.186] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppOdinAOTSupport.dll [09:52:51.187] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppOdinSerializer.dll [09:52:51.194] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppPlugins.MarchingCubes.dll [09:52:51.195] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppPlugins.ProceduralNoise.dll [09:52:51.197] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppPlugins.Voxelizer.dll [09:52:51.198] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppRewired_Core.dll [09:52:51.208] An error occurred while force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppRewired_Core.dll System.BadImageFormatException: Could not load file or assembly 'Il2CppRewired_Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, processorArchitecture=MSIL'. Tentativo di caricare un programma con un formato non corretto. File name: 'Il2CppRewired_Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, processorArchitecture=MSIL' ---> System.BadImageFormatException: Format of the executable (.exe) or library (.dll) is invalid. at MelonLoader.Fixes.DotnetAssemblyLoadContextFix.PreAlcLoadFromPath(String ilPath) in D:\a\MelonLoader\MelonLoader\MelonLoader\Fixes\DotnetAssemblyLoadContextFix.cs:line 91 at NativeDetour_Wrapper<System.Runtime.Loader.AssemblyLoadContext::LoadFromPath>?0(IntPtr ptrNativeAssemblyLoadContext, String ilPath, String niPath, ObjectHandleOnStack retAssembly) at System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(String assemblyPath) at MelonLoader.Fixes.DotnetLoadFromManagedFolderFix.TryLoad(AssemblyLoadContext alc, String path) in D:\a\MelonLoader\MelonLoader\MelonLoader\Fixes\DotnetLoadFromManagedFolderFix.cs:line 32 at MelonLoader.Fixes.DotnetLoadFromManagedFolderFix.OnResolve(AssemblyLoadContext alc, AssemblyName name) in D:\a\MelonLoader\MelonLoader\MelonLoader\Fixes\DotnetLoadFromManagedFolderFix.cs:line 53 at System.Runtime.Loader.AssemblyLoadContext.GetFirstResolvedAssemblyFromResolvingEvent(AssemblyName assemblyName) at System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) at System.Runtime.Loader.AssemblyLoadContext.ResolveUsingResolvingEvent(IntPtr gchManagedAssemblyLoadContext, AssemblyName assemblyName) at System.Reflection.RuntimeAssembly.InternalLoad(ObjectHandleOnStack assemblyName, ObjectHandleOnStack requestingAssembly, StackCrawlMarkHandle stackMark, Boolean throwOnFileNotFound, ObjectHandleOnStack assemblyLoadContext, ObjectHandleOnStack retAssembly) at System.Reflection.RuntimeAssembly.InternalLoad(AssemblyName assemblyName, RuntimeAssembly requestingAssembly, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, AssemblyLoadContext assemblyLoadContext) at System.Reflection.Assembly.Load(AssemblyName assemblyRef) at XUnity.Common.Constants.UnityTypes.Initialize() [09:52:51.208] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppRewired_Windows.dll [09:52:51.212] An error occurred while force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppRewired_Windows.dll System.BadImageFormatException: Could not load file or assembly 'Il2CppRewired_Windows, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, processorArchitecture=MSIL'. Tentativo di caricare un programma con un formato non corretto. File name: 'Il2CppRewired_Windows, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, processorArchitecture=MSIL' ---> System.BadImageFormatException: Format of the executable (.exe) or library (.dll) is invalid. at MelonLoader.Fixes.DotnetAssemblyLoadContextFix.PreAlcLoadFromPath(String ilPath) in D:\a\MelonLoader\MelonLoader\MelonLoader\Fixes\DotnetAssemblyLoadContextFix.cs:line 91 at NativeDetour_Wrapper<System.Runtime.Loader.AssemblyLoadContext::LoadFromPath>?0(IntPtr ptrNativeAssemblyLoadContext, String ilPath, String niPath, ObjectHandleOnStack retAssembly) at System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(String assemblyPath) at MelonLoader.Fixes.DotnetLoadFromManagedFolderFix.TryLoad(AssemblyLoadContext alc, String path) in D:\a\MelonLoader\MelonLoader\MelonLoader\Fixes\DotnetLoadFromManagedFolderFix.cs:line 32 at MelonLoader.Fixes.DotnetLoadFromManagedFolderFix.OnResolve(AssemblyLoadContext alc, AssemblyName name) in D:\a\MelonLoader\MelonLoader\MelonLoader\Fixes\DotnetLoadFromManagedFolderFix.cs:line 53 at System.Runtime.Loader.AssemblyLoadContext.GetFirstResolvedAssemblyFromResolvingEvent(AssemblyName assemblyName) at System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName) at System.Runtime.Loader.AssemblyLoadContext.ResolveUsingResolvingEvent(IntPtr gchManagedAssemblyLoadContext, AssemblyName assemblyName) at System.Reflection.RuntimeAssembly.InternalLoad(ObjectHandleOnStack assemblyName, ObjectHandleOnStack requestingAssembly, StackCrawlMarkHandle stackMark, Boolean throwOnFileNotFound, ObjectHandleOnStack assemblyLoadContext, ObjectHandleOnStack retAssembly) at System.Reflection.RuntimeAssembly.InternalLoad(AssemblyName assemblyName, RuntimeAssembly requestingAssembly, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, AssemblyLoadContext assemblyLoadContext) at System.Reflection.Assembly.Load(AssemblyName assemblyRef) at XUnity.Common.Constants.UnityTypes.Initialize() [09:52:51.212] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppRewired_Windows_Functions.dll [09:52:51.214] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.Blackboard.dll [09:52:51.215] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.BlockGrid.dll [09:52:51.219] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.Boids.dll [09:52:51.220] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.Core.dll [09:52:51.226] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.GameAssets.dll [09:52:51.227] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.GameplayConditions.dll [09:52:51.228] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.Geometry.dll [09:52:51.231] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.GlobalEmission.dll [09:52:51.232] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.Graph.dll [09:52:51.236] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.JobSystemBoids.dll [09:52:51.238] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.Localization.dll [09:52:51.239] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.Ocean.dll [09:52:51.241] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.Platform.dll [09:52:51.242] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.Pooling.dll [09:52:51.243] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.RenderPass.dll [09:52:51.246] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSabotage.StateMachine.dll [09:52:51.247] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSystem.Configuration.dll [09:52:51.248] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSystem.Core.dll [09:52:51.251] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSystem.dll [09:52:51.268] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSystem.Numerics.dll [09:52:51.270] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppSystem.Xml.dll [09:52:51.315] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppTechArt.Runtime.dll [09:52:51.317] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppTimeOfDay.dll [09:52:51.319] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppVerletRope.dll [09:52:51.320] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Il2CppWhinarn.UnityMeshSimplifier.Runtime.dll [09:52:51.321] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.Addressables.dll [09:52:51.325] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.Burst.dll [09:52:51.326] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.Burst.Unsafe.dll [09:52:51.327] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.Collections.dll [09:52:51.330] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.InternalAPIEngineBridge.021.dll [09:52:51.331] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.Jobs.dll [09:52:51.332] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.Mathematics.dll [09:52:51.334] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.Polybrush.dll [09:52:51.335] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.ProBuilder.dll [09:52:51.341] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.ProBuilder.KdTree.dll [09:52:51.342] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.ProBuilder.Poly2Tri.dll [09:52:51.344] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.ProGrids.dll [09:52:51.345] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.RenderPipeline.Universal.ShaderLibrary.dll [09:52:51.346] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.RenderPipelines.Core.Runtime.dll [09:52:51.354] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.RenderPipelines.Universal.Runtime.dll [09:52:51.369] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.ResourceManager.dll [09:52:51.372] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.Splines.dll [09:52:51.374] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.TextMeshPro.dll [09:52:51.382] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.Timeline.dll [09:52:51.386] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\Unity.VisualEffectGraph.Runtime.dll [09:52:51.387] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.AccessibilityModule.dll [09:52:51.388] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.AIModule.dll [09:52:51.390] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.AndroidJNIModule.dll [09:52:51.392] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.AnimationModule.dll [09:52:51.398] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.ARModule.dll [09:52:51.399] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.AssetBundleModule.dll [09:52:51.400] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.AudioModule.dll [09:52:51.403] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.ClothModule.dll [09:52:51.404] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.ClusterInputModule.dll [09:52:51.406] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.ClusterRendererModule.dll [09:52:51.407] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.CoreModule.dll [09:52:51.407] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.CrashReportingModule.dll [09:52:51.408] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.DirectorModule.dll [09:52:51.409] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.dll [09:52:51.410] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.DSPGraphModule.dll [09:52:51.411] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.GameCenterModule.dll [09:52:51.413] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.GIModule.dll [09:52:51.414] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.GridModule.dll [09:52:51.415] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.HotReloadModule.dll [09:52:51.416] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.ImageConversionModule.dll [09:52:51.417] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.IMGUIModule.dll [09:52:51.421] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.InputLegacyModule.dll [09:52:51.423] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.InputModule.dll [09:52:51.424] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.JSONSerializeModule.dll [09:52:51.425] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.LocalizationModule.dll [09:52:51.426] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.NVIDIAModule.dll [09:52:51.427] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.ParticleSystemModule.dll [09:52:51.430] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.PerformanceReportingModule.dll [09:52:51.431] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.Physics2DModule.dll [09:52:51.435] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.PhysicsModule.dll [09:52:51.439] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.ProfilerModule.dll [09:52:51.440] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll [09:52:51.441] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.ScreenCaptureModule.dll [09:52:51.442] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.SharedInternalsModule.dll [09:52:51.444] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.SpriteMaskModule.dll [09:52:51.445] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.SpriteShapeModule.dll [09:52:51.446] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.StreamingModule.dll [09:52:51.447] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.SubstanceModule.dll [09:52:51.448] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.SubsystemsModule.dll [09:52:51.449] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.TerrainModule.dll [09:52:51.451] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.TerrainPhysicsModule.dll [09:52:51.452] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.TextCoreFontEngineModule.dll [09:52:51.454] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.TextCoreTextEngineModule.dll [09:52:51.458] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.TextRenderingModule.dll [09:52:51.459] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.TilemapModule.dll [09:52:51.461] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.TLSModule.dll [09:52:51.462] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UI.dll [09:52:51.468] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UIElementsModule.dll [09:52:51.490] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UIElementsNativeModule.dll [09:52:51.492] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UIModule.dll [09:52:51.494] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UmbraModule.dll [09:52:51.494] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UNETModule.dll [09:52:51.497] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UnityAnalyticsCommonModule.dll [09:52:51.498] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UnityAnalyticsModule.dll [09:52:51.499] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UnityConnectModule.dll [09:52:51.500] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UnityCurlModule.dll [09:52:51.502] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UnityTestProtocolModule.dll [09:52:51.502] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UnityWebRequestAssetBundleModule.dll [09:52:51.503] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UnityWebRequestAudioModule.dll [09:52:51.505] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UnityWebRequestModule.dll [09:52:51.506] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UnityWebRequestTextureModule.dll [09:52:51.507] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.UnityWebRequestWWWModule.dll [09:52:51.508] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.VehiclesModule.dll [09:52:51.510] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.VFXModule.dll [09:52:51.511] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.VideoModule.dll [09:52:51.513] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.VirtualTexturingModule.dll [09:52:51.514] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.VRModule.dll [09:52:51.515] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.WindModule.dll [09:52:51.516] Force loading assembly: E:\Sea of Stars\MelonLoader\Il2CppAssemblies\UnityEngine.XRModule.dll [09:52:51.540] Could not find 'UnityEngine.TextMesh' in IL2CPP domain even though it could be found in the managed domain. [09:52:51.542] Could not find 'UnityEngine.WWW' in IL2CPP domain even though it could be found in the managed domain. [09:52:51.543] Could not find 'UnityEngine.GUI+ToolbarButtonSize' in IL2CPP domain even though it could be found in the managed domain. [09:52:51.543] Could not find 'UnityEngine.ImageConversion' in IL2CPP domain even though it could be found in the managed domain. [09:52:51.640] Hooked UnityEngine.UI.Text.set_text through Harmony hooks. [09:52:51.652] Hooked UnityEngine.UI.Text.OnEnable through Harmony hooks. [09:52:51.684] Disabling certificate checks for endpoints because of configuration. [09:52:51.685] Probing whether OnLevelWasLoaded or SceneManager is supported in this version of Unity. Any warnings related to OnLevelWasLoaded coming from Unity can safely be ignored. [09:52:51.685] SceneManager is supported in this version of Unity. [09:52:51.688] Loaded resize command text files. [09:52:51.699] --- Loading Global Translations --- [09:52:51.702] Loaded translation text files (took 0 seconds) [09:52:51.702] Created variation translations (took -0 seconds) [09:52:51.702] Created token translations (took -0 seconds) [09:52:51.705] Loaded XUnity.AutoTranslator into Unity [2021.3.25f1] game. [09:52:51.717] Registered mono type XUnity.AutoTranslator.Plugin.Core.Il2CppManagedEnumerator in il2cpp domain [09:52:51.785] Input API is not available! System.TypeLoadException: Could not load type 'UnityEngine.Input' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.HandleInput() at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.HandleInputSafe() [09:52:51.852] Skipping plugin scan because no plugin-specific translations has been registered.