XUnity.AutoTranslator
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Could not load type 'UnityEngine.Input' from assembly 'UnityEngine.CoreModule
In the game with BeplnEX IL2cpp, the menu doesn't open and all keyboard shortcuts don't work
[Warning:XUnity.AutoTranslator] Input API is not available! System.TypeLoadException: Could not load type 'UnityEngine.Input' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.HandleInput() at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.HandleInputSafe()
same here happened to me. The game I'm trying to patch also generated an exception:
An error occurred while settings up scene-load scans. System.NotSupportedException: Method unstripping failed at lambda_method2(Closure , UnityAction
2 ) at XUnity.AutoTranslator.Plugin.Utilities.TranslationScopeHelper.RegisterSceneLoadCallback(Action1 sceneLoaded) at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.EnableSceneLoadScan()
Fixed in #531