XUnity.AutoTranslator
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Why do I see different Google translations in-game and Google web site?
When I translate a sentence in-game on https://translate.google.com/ it looks very different! The in-game translation looks really bad, sentences are full of nonsense and low sentence... Google translate is selected in-game. I recreated the config file to fix this issue but the problem persisted... I wonder if the app can't reach Google translation? When I open the window with the ALT-0 key combination and change the translation engines, but it doesn't work at all! When I completely delete the translated language folder in the config file and select Google translate, but the translations continue to be different... So it is in no way the same as the translation on the Google site. Moreover, I had the same problem with Bing Translate.... It's like the app always uses the same translation engine, but it's definitely not Google or Bing!
Google has significantly changed their translation API, making it harder to achieve the same effect you see on the translation site. I am not sure how to make it more accurate at the moment.
I'm sorry about that, I don't want your efforts to go to waste. The application can also be used in this way. We have to thank you for this app you've come up with.
Google has significantly changed their translation API, making it harder to achieve the same effect you see on the translation site. I am not sure how to make it more accurate at the moment.
https://github.com/VictorZhang2014/free-google-translate
https://github.com/FilipePS/Traduzir-paginas-web
https://github.com/zu1k/deepl-api-rs
best
Google Translate has a parameter named client
which defines quality of translation.
It was originally set to webapp
(offline translation model), but Google later added gtx
(cloud translation model) value, which results in better translation quality in terms of grammar and overall sentence meaning.
https://translate.googleapis.com/translate_a/single?client=gtx