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IL2CPP unity game, I have the complete texts file (translated) but the plugin doesn't work...

Open cacarasa opened this issue 3 years ago • 6 comments

error

I installed both the Bepin and Melonloader versions plus the plugin XUnity.AutoTranslator-MelonMod-4.13.0 plugin and the new dialogs in that sector do not appear/change.

I extracted all the texts from the game, translated them and put them in their corresponding file and did not put any translator in the configuration file. What can it be?

thanks in advance

cacarasa avatar Aug 14 '21 21:08 cacarasa

IL2CPP is still very much alpha software. I'd expect it to work with only a few titles. I am currently in the process of getting the IL2CPP version of the plugin up-to-date, but that is unlikely to solve these problems.

In general it is much harder for me to determine the cause of problems when it comes to IL2CPP because all the code has been natively compiled making it much harder to read it than if it was just compiled to IL.

gravydevsupreme avatar Aug 15 '21 20:08 gravydevsupreme

no way to reload translations? have console BepInEx_UnityIL2CPP? Alt-R dont work..

Thanks

cacarasa avatar Aug 16 '21 13:08 cacarasa

the problem will be that the text is over Texture? textura

cacarasa avatar Aug 16 '21 15:08 cacarasa

You may be able to use the new version recently posted here:

https://github.com/bbepis/XUnity.AutoTranslator/issues/159

The hotkeys should work in that. Only for BepInEx for now as I am highly time-constrained.

gravydevsupreme avatar Aug 18 '21 17:08 gravydevsupreme

Thanks!!! it does not work very well but with the shortcut Alt+U it works for me... thank you very much again

cacarasa avatar Aug 18 '21 23:08 cacarasa

How does this work with v5.0.0. Lots of changes have been made, so it might work.

gravydevsupreme avatar Jan 09 '22 12:01 gravydevsupreme