XUnity.AutoTranslator
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Tags list
bbepis, write a list of tags that you can use to format the text.
Example: <size%3D___>, <color%3D___> and etc.
There is no officially supported format. It's all about what UI framework is used and how it is configured.
Don't expect to be able to use tags/features that the game itself doesn't use.
Documentation for standard UI components Documentation for TextMesh Pro components