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In-game window does not work properly when there are too many filters

Open Kalmalyzer opened this issue 7 years ago • 0 comments

With more than a half-dozen filters, the in-game window will flicker between rendering at two different widths: The normal console width (which is about half a screen at 1920x1080), and a greater width which is determined by the total number of buttons. This is ugly.

With lots of filters, the scrollbar is no longer usable.

Kalmalyzer avatar Nov 09 '17 09:11 Kalmalyzer