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Android / Winlator / Widescreen

Open N1v0k opened this issue 1 year ago • 2 comments

Not really an issue but a heads up if someone struggles with this like myself:

I'm running D2 1.13d on a RedMagic 8 with Android + Winlator 8. (+Basemod +Plugy)

When setting up widescreen, 1600x720, SGD2FreeRes.dll needs to be loaded up early, not late:

load_dlls_early=SGD2FreeRes.dll

Otherwise the screen will be cutoff on half.

N1v0k avatar Dec 28 '24 21:12 N1v0k

@N1v0k, are you able to play Online?

I'm trying to play Project Diablo 2 online, and seems like its working, but as soon as I enter a game, then try to enter another, Winlator crashes. But if I use old original Graphics (D3D) works fine, and no crashing.

So its gotta be something to do with this.

croboy avatar Apr 15 '25 06:04 croboy

Hi, Checkout this Reddit Thread: https://www.reddit.com/r/EmulationOnAndroid/s/HYRh9wCXv2 This reply especially: https://www.reddit.com/r/EmulationOnAndroid/s/OeWqMhwrOJ

-------- Ursprüngliche Nachricht --------Am 15.04.25 08:38 schrieb croboy : @N1v0k, are you able to play Online? I'm trying to play Project Diablo 2 online, and seems like its working, but as soon as I enter a game, then try to enter another, Winlator crashes. But if I use old original Graphics (D3D) works fine, and no crashing. So its gotta be something to do with this.—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you were mentioned.Message ID: @.***>

croboy left a comment (bayaraa/d2gl#176) @N1v0k, are you able to play Online? I'm trying to play Project Diablo 2 online, and seems like its working, but as soon as I enter a game, then try to enter another, Winlator crashes. But if I use old original Graphics (D3D) works fine, and no crashing. So its gotta be something to do with this.

—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you were mentioned.Message ID: @.***>

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N1v0k avatar Apr 15 '25 08:04 N1v0k