Alex

Results 253 issues of Alex

Adds support for shadows of gaussian blur radius zero. This should resolve #531.

At this point: ![image](https://user-images.githubusercontent.com/9429556/39372702-081b8f86-4a3d-11e8-9b45-1929f8ccae9d.png) The "WIN" text is visible around the same place as "information cascade" for 5 seconds or so, making a bunch of the text unreadable.

I've always wanted to create one and Gravity looks like an amazing language - would a creation such as npm/yarn be up for grabs?

enhancement

Previous discussion: https://github.com/pmret/papermario/pull/741#discussion_r919943668

Related to #438, since it should also fix that issue. There is some evidence that overlays were linked by themselves, not together at the end. This evidence includes: - Existence...

build system

We currently parameterise only some flags, like NPC flags, in `enums.h`. Ideally, we'd do this for _all_ flag types, such as that of BattleStatus.

help wanted
good first issue

Return value of get_collider_type_by_id

reversing