libgdx-oboe
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🎶 libGDX audio replacement for Android (API 16+) built on top of Oboe.
Hello and first of all, Thanks for creating this library! Using libgdx-oboe from current master, my game crashes when launching on some, but not all of my devices. The error...
pc 000000000022c960 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot-framework.oat (android.app.Instrumentation.callActivityOnResume+80) #00 pc 00000000004e21a0 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot-framework.oat (android.app.Activity.performResume+560) #00 pc 000000000032a800 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot-framework.oat (android.app.ActivityThread.performResumeActivity+880) #00 pc 0000000000327420 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot-framework.oat (android.app.ActivityThread.handleResumeActivity+256) #00 pc 0000000000504d48 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot-framework.oat (android.app.servertransaction.ResumeActivityItem.execute+120) #00 pc 00000000002558a0 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot-framework.oat (android.app.servertransaction.TransactionExecutor.executeLifecycleState+384) #00...
Hi support team, After updating the oboe in libgdx 1.9.11, I tried to play the sound and it can work fine but the return of play is always 0. Ex:...
When i import libgdx-oboe, but not success, and when i find link, not found. Can you help me. thank youu Thanks for supporting Bintray! This service has now been sunset,...
First, I would like to thank you for creating this library! The setup was smooth and documentation is great. However, I'm experiencing constant crackling popping / noise in my game...
I have been using version 0.24 for a while now and, for most devices, everything is working great! However, on some devices, I am getting the following error upon app...
Won't be hard since Oboe actually provides API to gather audio input.
We're using `libgdx-oboe` built from the cb25562 and some of our users on older Android devices experience a fatal crash during app initialization time. It appears that the `libavformat.so` native...
I just want to place somewhere the compiled AAR library and can not find place better than this. It's build at 08.07.2023 (version 0.2.4?). Author, it's useful to add such...
I noticed that if I disable Oboe in my project (comment `createAudio()` method in the `AndroidApplication` class) the overall audio volume gets much louder (feels like twice as loud). I...