barsoosayque
barsoosayque
Can you try `0.2.3` version and see if it works or nah ?
> If you need any information that might help you, please let me know! Quick thought, a common reason for cracking sound in my experience was a buffer underrun (when...
Can you post `ffmpeg -i %your_file%` ? Or, at least, confirm that you are using 44100 Hz audio (in Audacity or anything else) ?
What Android are you running ? Because Oboe has different implementation based on the actual device API. Also, can you try to normalize sample rate of your audio files to...
Alright, so the last thing worth trying is to test out oboe example apps to see if it's oboe or it's something within this library. I assume you have the...
Is there any correlation between a processor architecture and the crash ?
Hmm. Are there any working armeabi-v7a / arm64-v8a devices ? Otherwise it might be a false positive link time optimization.. However, I think my own test device is arm64-v8a, so...
Uhh, there is indeed a problem with dynamic linking in API 19+ ([link](https://android-developers.googleblog.com/2016/06/android-changes-for-ndk-developers.html)). It is nearly impossible to link ffmpeg libraries statically, so I'll test your workaround, and if it...
I honestly would like to help you with this, but I don't have any device that would reproduce the issue. I'll research android dynamic linking once again, and hopefully will...
I've written an oboe wrapper (though it isn't fully complete yet) for *libGDX*. Here be [the link](https://gitlab.com/barsoosayque/libgdx-oboe). Thought that perhaps this may be useful for some people lurking in the...