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Fixed creation of .mod file not working(correctly) in some cases.

Open Macj0rdan opened this issue 4 years ago • 2 comments

I changed the struct.pack to use unsigned int as the Steam workshop IDs were getting to big and I added the correct mod path.

Macj0rdan avatar Aug 11 '21 20:08 Macj0rdan

Do you have an example of a mod where it wasn't working correctly?

barrycarey avatar Oct 01 '21 00:10 barrycarey

Do you have an example of a mod where it wasn't working correctly?

Yes I have an example where it wasn't working correctly for me. Name: Fast Ammo Changer Mod ID: 2227091285

Macj0rdan avatar Oct 01 '21 08:10 Macj0rdan