FFMPEGMedia
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Unable to compile under Visual C++ 2022 for Unreal 5.4
I am attempting to use this plugin in UE 5.4, as I have migrated my project from 4.27. Do you have any guidance on how to correct the build errors, like
FFMPEGMediaTracks.h(47): warning C4471: 'AVMediaType': a forward declaration of an unscoped enumeration must have an underlying type
or
FFMPEGMediaTracks.h(398): error C2061: syntax error: identifier 'AVStream'
It's been a while since I've programmed in C++, and it seems to continuously evolve, were code that worked a year ago no longer can be compiled.
I'm using Visual C++ 2022 to build the code. I have removed all references to Win32 which is no longer supported.