javascript-journey
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Source code for blog post Journey from procedural to reactive JavaScript with stops
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javascript-journey issues
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Really show that the computation only happens on demand
enhancement
Add missing GLSL example // in shader ```glsl uniform vec4 a_vec4 = vec4(1, 2, 3, 4); uniform vec4 b_vec4 = a * 2.0; ``` // in JavaScript at init time...