Brandon Blaylock

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@gcanti Is working with the new matech hkt implementation, experimenting with HKD, etc in the [hkt-3.0 branch](https://github.com/gcanti/fp-ts/tree/3.0.0-new-hkt). Since this issue touches on the tuple approach that I have been using...

> So if you want a working push system: > > * You had better find a way to make sure you've computed the latest value of C in time...

Depends on #10

Current game manager is language agnostic and only compares characters in a string via string `split("")`. To handle unicode we would need to build puzzles by using the string iterator...

For service worker let's not go too deep: https://developers.google.com/web/tools/workbox/modules/workbox-cli

Goals: * Mark app as a PWA that is installable * Use cache then fallback to network for file access * Be sure that app start checks for app changes...

Heya jonb, the scoring in this version of bee is based on the scrabble letter values instead of word length. I'll consider changing up the scoring but aside from fidelity...