DSU Server - Touchpad Range Incorrect?
Trying to use DSU Server with latest version of Cemu, have not yet tested with older versions.
In my experience, the touchpad functionality of the DSU Server is not actually usable as intended. The touch range of the entire bottom screen only represents a very small range that can be interacted with in the top left corner of the emulated gamepad, leaving the rest of the screen's contents totally uninteractable.
Is there some way that the range of this can be manually adjusted or otherwise calibrated? If not, would it be reasonable to add something like this? I understand that this hasn't been updated in a while, but I figured I'd give asking a shot anyways.
Intended result attained by multiplying touch_x and touch_y by 6 and 4, respectively, these numbers aren't perfectly precise but reasonably usable with Cemu (although this may vary user per user, I'm not sure). Ideal implementation would of course be to replace those numbers with variables that are defined within the keymap configuration (or similar), as to allow user to customize touch range for their specific use case.
This should actually be handled by the client software. Yuzu for example is able to scale any incoming touch coordinates. I'll take this up as a feature request though.