better-genshin-impact
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EN 翻译/translation
这是一个伟大的项目,但如果没有中文知识就很难使用。 英语翻译,甚至机器翻译都可以很好地提高可访问性。
我用机器翻译写了这篇文章,所以请原谅任何错误。
Guess there is a lot work to be done rather than simply trans the text language. I guess the UI text translation alone is not enough, many scenario recongnition maybe trained on patterns captured in the Chinese GI'UI, unless switch the UI language to Chinese, many functions won't functioning when in different UI, when recollect the EN UI data and refine the model is no simple task, also compatibility issue may occur when switch to the international version GI. Btw, now the author's schedule is occupied with a lot of new featue requests, So do be patient, or be the patron to put this on schedule?
its understandable how eager you was, if its acceptable for you to play the GI with Chinese UI and this software can function normally on the international GI version, tell the certain task you want and i will give some click order screenshots.
Do hoping this project to be great!
Guess there is a lot work to be done rather than simply trans the text language. I guess the UI text translation alone is not enough, many scenario recongnition maybe trained on patterns captured in the Chinese GI'UI, unless switch the UI language to Chinese, many functions won't functioning when in different UI, when recollect the EN UI data and refine the model is no simple task, also compatibility issue may occur when switch to the international version GI. Btw, now the author's schedule is occupied with a lot of new featue requests, So do be patient, or be the patron to put this on schedule?
its understandable how eager you was, if its acceptable for you to play the GI with Chinese UI and this software can function normally on the international GI version, tell the certain task you want and i will give some click order screenshots.
Do hoping this project to be great!
我最感兴趣的是带有锄地白名单/黑名单的自动拾取功能,EN 中的锄地社区很小,但我是这里为数不多的做锄地的人之一,这将是 有用
我可以使用中文用户界面,但我已将热键更改为“G”,并且我没有找到如何更改默认热键。
我用机器翻译写了这篇文章,所以请原谅任何错误。
我最感兴趣的是带有锄地白名单/黑名单的自动拾取功能,EN 中的锄地社区很小,但我是这里为数不多的做锄地的人之一,这将是 有用
我可以使用中文用户界面,但我已将热键更改为“G”,并且我没有找到如何更改默认热键。
我用机器翻译写了这篇文章,所以请原谅任何错误。
Seems it's already on the todo list, just be patient. https://github.com/babalae/better-genshin-impact/issues/53 BTW, donno the original Yap project can custom the interact hotkey or not.
我最感兴趣的是带有锄地白名单/黑名单的自动拾取功能,EN 中的锄地社区很小,但我是这里为数不多的做锄地的人之一,这将是 有用 我可以使用中文用户界面,但我已将热键更改为“G”,并且我没有找到如何更改默认热键。 我用机器翻译写了这篇文章,所以请原谅任何错误。
Seems it's already on the todo list, just be patient. #53 BTW, donno the original Yap project can custom the interact hotkey or not.
谢谢。 它看起来很棒,尽管这两个项目似乎都需要中文 UI 语言。 我也有 21:9 (3440x1440) 宽高比显示器,有类似的东西支持 (3440x1440) 21:9 吗? 我想不会,但以防万一还是问一下。
我用机器翻译写了这篇文章,所以请原谅任何错误。
donno the resolution demand, haven't use either of two actually, guess the model is'nt robust enough to fit different resolusion. But do find the way to custom the pickup hotkey, for the Yap project just edit its configration files, while in this project, you may try to change the BetterGI.v0.16.1\GameTask\AutoPick\Assets\1920x1080\F.png to the corresponding key picture(do exactly keep the same resolusion of course, haven't try but guess this will work)
donno the resolution demand, haven't use either of two actually, guess the model is'nt robust enough to fit different resolusion. But do find the way to custom the pickup hotkey, for the Yap project just edit its configration files, while in this project, you may try to change the BetterGI.v0.16.1\GameTask\AutoPick\Assets\1920x1080\F.png to the corresponding key picture(do exactly keep the same resolusion of course, haven't try but guess this will work)
我尝试替换该图像,遗憾的是它并没有改变拾取操作热键。 它会更改图像以检测是否按下热键。
每当检测到“G”图片时,它只需多次单击“F”热键即可。
此外yap热键选项似乎不适用于更改热键。 它是用于调试的东西。 除非我弄错了?
<hotkey> 是否注册hotkey用于调整拾取时序,debug专用
感谢您尝试提供帮助
我用机器翻译写了这篇文章,所以请原谅任何错误。
hi, yap here.
The template matching for detecting F key is deprecated in yap, so changing the image is s definitely not work-able. However, the method yap using now, Contours features + cosine distance, is easlily to detect the "F/G/E/O/other key" box. For now yap has supported pick key configuration, which is config-able through cli/json.
fogive the hotkey, it is not meaning the "F key"/pick key that press/etc.
Also, due to the window finding by name “原神" in Chinese, yap cannot detect the GI window in English. It looks like u have tried to modify it ?
每当检测到“G”图片时,它只需多次单击“F”热键即可。
sry didn't consider execute part, but at least it prove the reconginition part is functioning.So the oringnl code https://github.com/babalae/better-genshin-impact/blob/main/BetterGenshinImpact/GameTask/AutoPick/AutoPickTrigger.cs line 135 Simulation.SendInput.Keyboard.KeyPress(VirtualKeyCode.VK_F);
need to be changed to Simulation.SendInput.Keyboard.KeyPress(VirtualKeyCode.VK_G);
in your case. and then compilation is needed.
此外yap热键选项似乎不适用于更改热键。 它是用于调试的东西。 除非我弄错了?
just edit the Yap's config.json , there is a "pick_key": "f" term ,change the f to g will be fine
hi, yap here.
The template matching for detecting F key is deprecated in yap, so changing the image is s definitely not work-able. However, the method yap using now, Contours features + cosine distance, is easlily to detect the "F/G/E/O/other key" box. For now yap has supported pick key configuration, which is config-able through cli/json.
fogive the hotkey, it is not meaning the "F key"/pick key that press/etc.
Also, due to the window finding by name “原神" in Chinese, yap cannot detect the GI window in English. It looks like u have tried to modify it ?
谢谢您的回复,我之前尝试过设置“pick_key”,但我无法让它工作,如果我将游戏键绑定本身更改为 "F",它会工作。 也许我误解了一些东西。
~~use the nightly pre-release, it should work~~
It looks like u need to build the latest commit's yap yourself with modifing window name.
use the nightly pre-release, it should work
它工作正常,谢谢
use the nightly pre-release, it should work
它工作正常,谢谢
wtf, are u built it yourself or using nightly pre-release? its Chinese window name finding in yap pre-release
use the nightly pre-release, it should work
它工作正常,谢谢
wtf, are u built it yourself or using nightly pre-release? its Chinese window name finding in yap pre-release
nightly-prerelease,我认为即使.exe名称不同,如果我将 UI 语言设置为中文,窗口标题是相同的
use the nightly pre-release, it should work
它工作正常,谢谢
wtf, are u built it yourself or using nightly pre-release? its Chinese window name finding in yap pre-release
nightly-prerelease,我认为即使.exe名称不同,如果我将 UI 语言设置为中文,窗口标题是相同的
如果我设置为英语它不会检测到,你可以看到
use the nightly pre-release, it should work
它工作正常,谢谢
wtf, are u built it yourself or using nightly pre-release? its Chinese window name finding in yap pre-release
而“强化圣遗物”和“拾取”并且工作正常,
“传送锚点右下出现 确认/传送 自动移动并点击”, "Alt+9"好像不行
也许我误解了一些东西。
use the nightly pre-release, it should work
它工作正常,谢谢
wtf, are u built it yourself or using nightly pre-release? its Chinese window name finding in yap pre-release
而“强化圣遗物”和“拾取”并且工作正常, “传送锚点右下出现 确认/传送 自动移动并点击”, "Alt+9"好像不行
也许我误解了一些东西。
It's a known issue, the click tp cannot work with resolution under 1080p's 16:9 like 1600x900. I have no time/plan to fix it cause i don't use it at all.
use the nightly pre-release, it should work
它工作正常,谢谢
wtf, are u built it yourself or using nightly pre-release? its Chinese window name finding in yap pre-release
而“强化圣遗物”和“拾取”并且工作正常, “传送锚点右下出现 确认/传送 自动移动并点击”, "Alt+9"好像不行
也许我误解了一些东西。
It's a known issue, the click tp cannot work with resolution under 1080p's 16:9 like 1600x900. I have no time/plan to fix it cause i don't use it at all.
it works at 1920x1080 (16:9) but i tried 2560x1440 (also 16:9) and then it does not work but its also 16:9 so it should work? theres no error it just does not do anything in both cases i was running in windowed on 3440x1440 (21:9) monitor if theres anything you need tell me
idk, i just test it in 1080p & 900p. I think I was being presumptuous at that time.
idk, i just test it in 1080p & 900p. I think I was being presumptuous at that time. heres some 2560x1440 screenshot if it helps
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I'm patiently waiting for an English version of this program, it seems very interesting and cool.
我觉得针对文档的工作,如果不使用机翻的话 可以把每一项的翻译单独列为代办分发下去 https://github.com/huiyadanli/bettergi-docs