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Spec out and build UI to control eyes

Open aphexcx opened this issue 5 years ago • 1 comments

Let's whiteboard this a bit. Points discussed:

  • We can make it control an arbitrary number of sharpies, not just 2 eyes
  • We can build on the current DMX interface implementation
  • Sharpies are at Steve Guilliam's place, we can use them to test

aphexcx avatar Feb 28 '20 05:02 aphexcx

Need:

  • Positions of the eyes in the same coordinate space as the XY input
  • Need height of eyes above the ground (z coordinate)
  • Any range restrictions on the eyes? Sharpies won't move past certain points. Need to know what they are

r3dcrosse avatar Mar 09 '20 05:03 r3dcrosse