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Separate resolvingEpsilon into value and velocity epsilons

Open b3ll opened this issue 3 years ago • 0 comments

This is technically a source breaking change, but I don't think this API was used extensively publicly, so I'm ok with it for now.

This is mostly a test to see if it improves resolving spring animations more quickly when needed.

b3ll avatar Dec 02 '22 04:12 b3ll