Ashley Rogers
Ashley Rogers
Closing since it's been nearly a year without a response.
The C++ documentation isn't currently available online, but you can generate it by installing Doxygen and Node and running `npm run doxygen` in the cesium-unreal root directory, [as listed here](https://github.com/CesiumGS/cesium-unreal/blob/main/Documentation/developer-setup.md#generate-reference-documentation)....
Another request for GeoJSON from the forums: https://community.cesium.com/t/geojson-from-cesium-ion-to-unreal-engine/31495
@j9liu added check!
Reverted my code changes, it's a lot easier to just get this in with just the asset changes than to rename the assets, rename their usage in the code, make...
Looks good to me! Made a few small formatting changes in the blueprint. This shouldn't have any effect on the build but I'll let the checks complete before I merge...
CC @AndieTursi
@timoore Updated review based on your comments. Latitude values are now clamped.
We could definitely include WW15MGH.DAC in the binary, by generating a header file either [manually](https://notisrac.github.io/FileToCArray/) or as part of the build process. However, I wonder if it doesn't just make...
Looks like I forgot to @ you @kring on Friday when I updated this PR. Should be good for another round of review!