react-native-unity
react-native-unity copied to clipboard
Using an Unity project downloaded at runtime?
Hello,
I would like to know whether the following is possible using this package:
- Downloading an Unity project in its exported format at runtime in the React Native app;
- Launching this Unity project within React Native.
I suppose this also breaks down to whether or not the React Native app is strictly tied to a single Unity project when it is built.
Thank you in advance for any response!
From my current understanding of this package, which is still very rough, i believe you would have to build out the updating features for unity manually. That being said, i don't foresee any issue with utilizing the in-app updating pattern for unity within the React Native App. Also I have found that the pattern of asset bundles for updating your unity app might be what you are looking for ( i have only done some surface searching on the subject matter, but my team would like to have this sort of pattern) https://developer.android.com/guide/playcore/in-app-updates/unity https://www.reddit.com/r/Unity3D/comments/38z69k/possible_to_update_iosandroid_game_from_within/