Bring 'Em Back Alive [ID:11690] - Vehicle not working as intended
Current Behaviour
I can't replicate every time.
Sometimes the camera will also face the same direction (by itself) as the Demoralizer. This random snapping west will precist after dismounting the vehicle.
Expected Blizzlike Behaviour
Vehicle shouldn't snap to a random orientation by itself and presist after leaving the vehicle.
Source
Youtube: Bring Em Back Alive quest playthrough - Borean Tundra
Steps to reproduce the problem
.go zonexy 36.7 50.6 3537
.quest add 11690
Mount on the kodo and move around
That I can't replicate every time.
Sometimes the camera will also face the same direction (by itself) as mentioned here https://github.com/azerothcore/azerothcore-wotlk/issues/20077. This random snapping west will precist after dismounting the vehicle.
Extra Notes
No response
AC rev. hash/commit
Click below
AzerothCore rev. bb0d292e1c2b 2024-09-22 07:38:46 +0000 (master branch) (Win64, RelWithDebInfo, Static) Connected players: 1. Characters in world: 1. Connection peak: 1. Server uptime: 26 minute(s) 43 second(s) Update time diff: 2ms. Last 500 diffs summary: |- Mean: 2ms |- Median: 2ms |- Percentiles (95, 99, max): 4ms, 5ms, 6ms Using SSL version: OpenSSL 3.1.5 30 Jan 2024 (library: OpenSSL 3.1.5 30 Jan 2024) Using Boost version: 1.81.0 Using CMake version: 3.29.3 Using MySQL version: 80036 Found MySQL Executable: C:/Program Files/MySQL/MySQL Server 8.0/bin/mysql.exe Compiled on: Windows 10.0.19045 Worldserver listening connections on port %hu Realmlist (Realm Id: 1) configured in port 8085 VMAPs status: Enabled. LineOfSight: true, getHeight: true, indoorCheck: true MMAPs status: Enabled maps directory located in ./Data/maps. Total size: 291014951 bytes vmaps directory located in ./Data/vmaps. Total size: 658130721 bytes mmaps directory located in ./Data/mmaps. Total size: 2192910844 bytes Default DBC locale: enUS. All available DBC locales: enUS Using World DB: ACDB 335.12-dev Latest LoginDatabase update: account_bound_mounts.sql Latest CharacterDatabase update: trasmorg.sql Latest WorldDatabase update: trasm_world_texts.sql LoginDatabase queue size: 0 CharacterDatabase queue size: 0 WorldDatabase queue size: 0 List of enabled modules: |- mod-chat-transmitter |- mod-eluna
</details>
### Operating system
Windows 10 x64
### Custom changes or Modules
|- mod-chat-transmitter |- mod-eluna
This happens if you're riding the kodo vehicle and change out of the warsong farm zone, try walking to the beach for example and the kodo will get stuck permanently as you can't control it outside of its intended area
Don't understand your comment, my issue isn't about the kodo getting stuck. Has to do with camera snapping precising even after dismounting a kodo. This is a vehicle issue as this happens in the other issue i've made with the horde catupult
Some of these Kodos dismount the player after they mount them.
https://www.wowhead.com/wotlk/quest=11879/kaw-the-mammoth-destroyer https://www.wowhead.com/wotlk/quest=12680/grand-theft-palomino
Same