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[NPC spawn position] Withered Bog Lord (19402) stuck inside tree

Open Rorschach91 opened this issue 6 months ago • 0 comments

Triager Notes:

Original CC Report: https://github.com/chromiecraft/chromiecraft/issues/5715#issue-1740356940

The spawn point is probably located into the giant mushroom.

What client do you play on?

enGB

Faction

Both

Content Phase:

61-64

Current Behaviour

I observed several times that some of the mobs at the Dead Mire spawn inside a specific tree at this location only. It might either be a Withered Bog Lord or could be one of the others giants, but keeps on happening. Depending on from where you attack, they pop out of the tree or they sometimes just stay frustrated trying to get unstuck. Would be nice to have a look at the spawn position to avoid this.

 2023-05-23 a las 11 06 15

Expected Blizzlike Behaviour

Mobs should not spawn inside objects, same goes for ore/herbs and so on.

Source

Playing the game.

Steps to reproduce the problem

Visit Dead Mire in Zangarmash at around location [79,45]

Extra Notes

No response

AC rev. hash/commit

https://github.com/chromiecraft/azerothcore-wotlk/commit/5c31998573613c7564d4d5a9b050d2656b0e4c23

Operating system

Ubuntu 20.04

Modules

Customizations

None

Server

ChromieCraft

Rorschach91 avatar Aug 14 '24 18:08 Rorschach91