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[Pathing] Murkblood Invaders

Open Rorschach91 opened this issue 6 months ago • 0 comments

Triager Notes:

Original CC Report: https://github.com/chromiecraft/chromiecraft/issues/6476#issue-2044699313

My considerations in this comment: https://github.com/chromiecraft/chromiecraft/issues/6476#issuecomment-2286137096

What client do you play on?

enUS

Faction

Both

Content Phase:

65-69

Current Behaviour

Some of the Murkbood Invaders that patrol the roads of Nagrand have very bad pathing scrips, which makes them abandon their normal routes and instead do crazy shortcuts through buildings, objects and even fly over the water.  2023-09-02 a las 17 56 03  2023-09-02 a las 17 56 11

Expected Blizzlike Behaviour

As seen on this image and following common sense, these guys should move across land in different areas but always following the paths (with some slight detours) and never going through objects or flying on their elekks.  2023-12-16 a las 13 26 27

Source

https://wotlk-twinhead.twinstar.cz/?npc=18238 https://www.wowhead.com/wotlk/npc=18238/murkblood-invader https://www.wowhead.com/tbc/npc=18238/murkblood-invader

Steps to reproduce the problem

Visit Nagrand map and approach any of the spawn points [38,27] [32,58] or routes. Follow to see how they do unusual shortcuts through objects or through the air.

Extra Notes

No response

AC rev. hash/commit

https://github.com/chromiecraft/azerothcore-wotlk/commit/4d40b036440069fcfa964eac36eebda9d60140cb

Operating system

Ubuntu 20.04

Modules

Customizations

None

Server

ChromieCraft

Rorschach91 avatar Aug 13 '24 12:08 Rorschach91