azerothcore-wotlk
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The Ata'mal Terrace significant issues. BT attunement not possible
https://github.com/chromiecraft/chromiecraft/issues/5990 https://github.com/chromiecraft/chromiecraft/issues/6736
What client do you play on?
enUS
Faction
Both
Content Phase:
70
Current Behaviour
Currently this group quest presents a lot of different issues.
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First of all, Shadowlord Deathwail [NPC=22006] starts shooting bombs to us from huge range, even when we are not close to his flying path or the area around the Heart of Fury.
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The flying boss is constantly shooting Fel Fireball at us. No matter if they land on us or far away, the damage is always taken, doing around 750-880 Fire damage every 4 seconds. This cannot be dodged or avoided, even if we go out of LoS or cover under buildings.
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To make the boss fly down and land we need to kill the Shadowmoon Soulstealer ritualists that are channeling on the Heart of Fury. As affliction warlock, I noticed I COULD NOT cast Corruption, Curse of Agony or any dot on them. They seem immune to these instant casts. However, when I managed to cast Haunt/Unstable Affliction on them, then I was able to cast also my usual dots.
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Attacking the Sulstealers should prompt the spawn of new elites, the Shadowmoon Retainers, with ranged abilities. These npcs didn't spawn at any point in the fight.
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He can be feared. According to Wowhead comments on this page, on patch 2.0.7 he was fearable, but as of 2.1.0 he was upgraded to being immune to fear.
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Shadowlord Deathwail does not descend
Expected Blizzlike Behaviour
- and 2. There are no comments concerning his mighty Fel Fireballs, however on this video is possible to see how these bombs are not constantly being cast on the player (not even on arrival to zone), only once he starts attacking the ritualists. Also, these don't go through buildings (while the player returns to finish quests from atop structure)
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It should be possible to attack and damage Soulstealers in any way the player/class suits.
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Attacking the ritualists should spawn the waves/packs of Shadowmoon Retainers.
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Shadowlord Deathwail should not be fearable.
Source
https://www.youtube.com/watch?v=CsKcaE95OWc
Steps to reproduce the problem
.quest add 10707 .go c id 22102
Extra Notes
No response
AC rev. hash/commit
https://github.com/chromiecraft/azerothcore-wotlk/commit/642bd1936b341a098d7c8d5f3089988409e4d6bb
Operating system
Ubuntu 20.04
Modules
- mod-ah-bot
- mod-bg-item-reward
- mod-BreakingNewsOverride
- mod-cfbg
- mod-chat-transmitter
- mod-cta-switch
- mod-desertion-warnings
- mod-duel-reset
- mod-eluna
- mod-instanced-worldbosses
- mod-ip-tracker
- mod-low-level-arena
- mod-low-level-rbg
- mod-multi-client-check
- mod-progression-system
- mod-pvp-titles
- mod-pvpstats-announcer
- mod-queue-list-cache
- mod-rdf-expansion
- mod-transmog
- mod-weekend-xp
- mod-zone-difficulty
- lua-carbon-copy
- lua-event-scripts
- lua-exchange-npc
- lua-level-up-reward
- lua-recruit-a-friend
- lua-send-and-bind
- lua-temp-announcements
- lua-zonecheck
Customizations
None
Server
ChromieCraft
Attacking the Sulstealers should prompt the spawn of new elites, the Shadowmoon Retainers, with ranged abilities. These npcs didn't spawn at any point in the fight. Shadowlord Deathwail does not descend
Cannot reproduce these, please provide specific steps for them.