azerothcore-wotlk
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Waypoint error on console when approching Deatholme
Current Behaviour
When approaching Deatholme the server will error when loading a specific creature. Same entry every time.
WaypointMovementGenerator::LoadPath: creature Eye of Dar'Khan (GUID Full: 0xf130003fc00004dc Type: Creature Entry: 16320 Low: 1244) doesn't have waypoint path id: 0
Expected Blizzlike Behaviour
Server shouldn't be throwing errors
Source
No response
Steps to reproduce the problem
- Approach Deatholme (southern Eversong Woods)
- Monitor server console for errors
- If the area has been loaded recently log out at the gates, restart worldserver and log back in
Extra Notes
No response
AC rev. hash/commit
d3bef76
Operating system
Windows 11
Custom changes or Modules
AutoBalance
Is anyone able to confirm this issue?
If you use the worldserver.conf option PreloadAllNonInstancedMapGrids set to 1 you will see this error every time grids are loaded for map 530.
can also (still) confirm on 4cfad0ffa
PreloadAllNonInstancedMapGrids = 1
WaypointMovementGenerator::LoadPath: creature Eye of Dar'Khan (GUID Full: 0xf130003fc0006257 Type: Creature Entry: 16320 Low: 25175) doesn't have waypoint path id: 0
can confirm
can confirm
My errors a bit diff but still the same creature, have preload all non instanced on as-well. "SmartScript::ProcessAction: Entry 18945 SourceType 0, Event 3, Link Event 4 not found or invalid, skipped. WaypointMovementGenerator::LoadPath: creature Eye of Dar'Khan (GUID Full: 0xf130003fc00062a0 Type: Creature Entry: 16320 Low: 25248) doesn't have waypoint path id: 0"