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(Talent) Gargoyle of Death Knight does low damage

Open therelus opened this issue 1 year ago • 8 comments

Current Behaviour

The https://wowclassicdb.com/wotlk/spell/49206 of DK does very low damage, i watched it on ofi wow that it deals more damage

Expected Blizzlike Behaviour

Gargoyle must do more damage

Source

No response

Steps to reproduce the problem

  1. Have talent https://wowclassicdb.com/wotlk/spell/49206 activated
  2. Use the spell when you have runicpower
  3. Watch damage, you will sense that is too lower

Extra Notes

No response

AC rev. hash/commit

AzerothCore rev. 96a5224d927f+ 2023-04-22 07:25:31 +0700 (npcbots_3.3.5 branch) (Win64, Release, Static) (worldserver-daemon)

Operating system

x64

Custom changes or Modules

No response

therelus avatar Jun 01 '23 13:06 therelus

I have the same problem

Mrming1994 avatar Jun 05 '23 03:06 Mrming1994

I find that database-acore_world not mindmg & maxdmg field

Mrming1994 avatar Jun 05 '23 03:06 Mrming1994

Hmmm, i think it may be fixed in scripting but i don´t know really

therelus avatar Jun 05 '23 07:06 therelus

Gargoyle still have not enough dmg. I create full pvp DK 6651 gears score with Shadowmourne and two best trinkets. Dr.Damage shows that strike must be ~2684 and total lifetime dmg ~38525 (with all procs around 80000). But recount shows 1595-1614 strike dmg and 36071 total dmg (gargoyle called with all procs). So it miss ~ 50%dmg. WoWScrnShot_080823_155109 Screen with procs ~83657 lifetime dmg WoWScrnShot_080823_160419

Felcaster avatar Aug 08 '23 17:08 Felcaster

Trying to figure out whether gargoyle dmg is low or not:

https://youtu.be/5Zzj5tVmg5g?t=96 feb 14 classic: gargoyle hitting over 2k per hit. 2009 3.1 comment saying that it should hit for AP*0.4 image

We are doing tests on our server and we are getting lower numbers: DK'S 8869 AP = gargoyle 1710 dmg per hit DK'S 4401 AP = gargoyle 810 dmg per hit

It looks like azerothcore's coeff is below AP*0.2 which is lower than what we see in the classic video and the old wotlk comments.

Original report https://github.com/andeswow/bugtracker/issues/4

GastonCK avatar Aug 14 '23 20:08 GastonCK

i hope its gonna be fixed ASAP

Joshmash avatar Dec 19 '23 17:12 Joshmash

Yeah,a lot of DK player notice that problem,it's need fixed

bgcfb avatar Jan 18 '24 13:01 bgcfb

Some player has given me interesting observation. He was testing UDK and spotted that minimal interval between pet's attack is 1 second. To achieve such result you should have approximate 500 haste rating and DK buff for 20% of melee haste.

So there is weird thing: usually UDK are being built via melee haste + using haste pot to speed up Gargoyle. Maybe it is a part of problem with Garg damage

2uah avatar Jan 20 '24 17:01 2uah