azerothcore-wotlk
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fix(DB:Karazhan): fix mechanical immunities of Ghostly Steward as well as fixing/improving Frenzy
Changes Proposed:
- change mech immune masks to make Ghostly Stewards immune to most CC and taunts
- change SAI so frenzy events fire correctly at 50% instead of between 0% and 30%
Issues Addressed:
- Closes https://github.com/azerothcore/azerothcore-wotlk/issues/16212
- Closes https://github.com/azerothcore/azerothcore-wotlk/issues/16211
CC:
- Closes https://github.com/chromiecraft/chromiecraft/issues/5578
- Closes https://github.com/chromiecraft/chromiecraft/issues/5577
SOURCE:
Tests Performed:
- Tests needed, especially to check threat drop
How to Test the Changes:
-
.npc add 16414
Known Issues and TODO List:
- [x] fixes mechanical immunities by taking same values as TC
- [x] Frenzy now fires at 50% with the creature emoting as well as wiping threat
- [ ] more research has to be done regarding the lines being said with what events/abilities
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http://www.azerothcore.org/wiki/How-to-test-a-PR
REMEMBER: when testing a PR that changes something generic (i.e. a part of code that handles more than one specific thing), the tester should not only check that the PR does its job (e.g. fixing spell XXX) but especially check that the PR does not cause any regression (i.e. introducing new bugs).
For example: if a PR fixes spell X by changing a part of code that handles spells X, Y, and Z, we should not only test X, but we should test Y and Z as well.
Remember to add the chromiecraft issues as well in the Issues Adressed section
@azerothcore/testers can anyone please test this?
tested, cc listed doesn´t work and enrages at 50%