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fix(Scripts/HallsOfReflection): Improve Halls of Reflection Events (Horde)

Open Dr-Arayashiki opened this issue 1 year ago • 1 comments

Changes Proposed:

  • Organize some events
  • Gesticulation of npcs that were standing still
  • Some WayPoints sniffed
  • spells captured with Sniffing

Issues Addressed:

  • Closes

SOURCE:

https://youtu.be/YuifODRzKws

Tests Performed:

  • Compiles without error, tested on Windows 11

How to Test the Changes:

  1. go to Halls of Reflection (Horde)
  2. see the events
  3. finish a dungeon

Known Issues and TODO List:

  • [ yes, I ask for your help to finish the alliance side and fix some things on the horde side that are still missing. for now it's the best version we have of the dungeon (horde side).]
  • [ ]

How to Test AzerothCore PRs

When a PR is ready to be tested, it will be marked as [WAITING TO BE TESTED].

You can help by testing PRs and writing your feedback here on the PR's page on GitHub. Follow the instructions here:

http://www.azerothcore.org/wiki/How-to-test-a-PR

REMEMBER: when testing a PR that changes something generic (i.e. a part of code that handles more than one specific thing), the tester should not only check that the PR does its job (e.g. fixing spell XXX) but especially check that the PR does not cause any regression (i.e. introducing new bugs).

For example: if a PR fixes spell X by changing a part of code that handles spells X, Y, and Z, we should not only test X, but we should test Y and Z as well.

Dr-Arayashiki avatar May 02 '23 20:05 Dr-Arayashiki

@Gultask @AnchyDev @Nyeriah PR is open to new changes, I hope you and the staff collaborate with this. any contribution is always welcome. As it currently stands, the Horde side is at least 90% blizzard, the other 10% is stuff in the code that perhaps fits better than it does now. On the alliance side we still have some work to do, but both are playable much better than before. :)

Dr-Arayashiki avatar May 03 '23 03:05 Dr-Arayashiki