azerothcore-wotlk
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[raid] `Anub'arak` bug
Current Behaviour
anubarak' cast Impale
,when tracking a player, if the player gets Hand of Protection
or Divine Shield
and other immunity damage spells,Impale's target will become another player, and the speed will not decrease
Expected Blizzlike Behaviour
anubarak' cast Impale
,when tracking a player, if the player gets Hand of Protection
or Divine Shield
and other immunity damage spells,Impale's target will not changed
Source
No response
Steps to reproduce the problem
- character paladin and character Mage enter same raid
- Fight
Anub'arak
- Waiting for
Anub'arak
to drill, - If the
Impale
tracks the mage, the paladin castHand of Protection
to the mage,Impale
will change target - If the
Impale
tracks the paladin , the paladin castDivine Shield
,Impale
will change target
Extra Notes
No response
AC rev. hash/commit
https://github.com/azerothcore/azerothcore-wotlk/commit/da429f65da6d9d781d0e6bfd148bfd8a502beb98
Operating system
Ubuntu20.04
Custom changes or Modules
No response
https://github.com/azerothcore/azerothcore-wotlk/pull/14078
actually I think this is intended,target should change,at least when I way playing in retail years ago
https://www.youtube.com/watch?v=N7sZ1C-1Bv4 @smellbee
Aggro dropping abilities (Feign Death, Vanish, Divine Shield, Iceblock) will cause the spikes to change target, but their speed will not be reduced. Hand of protection is fine and target shouldn't be changed, this can be seen the the video @clid951 provided, which is from blizzard.
The target shouldn't be changed when the physical immune skill has been cast on a random player. We should fix this to normal.