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Talbuk Stag (NPC 17130) crowding in nagrand creates increased latency in the area

Open Tony931023 opened this issue 2 years ago • 1 comments

Current Behaviour

Talbuk Stag agglomeration in nagrand creates increased latency in the area as there are multiple npc of the same type repeated several times on top of each other in the same positio

WoWScrnShot_062922_155154 WoWScrnShot_062922_155219 n

Expected Blizzlike Behaviour

I imagine that there should only be one and not several on top of oneself

Source

No response

Steps to reproduce the problem

.go xyz -1413.774902 6331.436523 40.147018

Extra Notes

No response

AC rev. hash/commit

AzerothCore rev. 4cbe846d2221+ 2022-06-26 15:07:25 -0300 (master branch) (Unix, RelWithDebInfo, Static)

Operating system

Ubuntu 20.04

Custom changes or Modules

No response

Tony931023 avatar Jun 29 '22 20:06 Tony931023

This should be caused by a legacy database AI https://github.com/azerothcore/azerothcore-wotlk/blob/43ebc5f24a6073803332ae459933ff18dac9de9c/data/sql/archive/db_world/4.x/2021_03_04_01.sql smart_ai action_type=107 Create_ summon_ groups summonType=6 Disappear within a certain time after death Therefore, the NPC that has not been killed will not disappear

w5860363 avatar Sep 15 '22 15:09 w5860363