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A plugin for Phaser 2 that adds Spine support

Results 33 phaser-spine issues
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I use canvas render, my animation has some color tinting and alpha tinting, it doesn't work with [spine-ts] branch. But it works well with webgl, can i use these feature...

I noticed this while trying to debug the other problem. When I add in other spine projects of bigger dimensions or with bones and graphics that I've deliberately placed far...

Hey guys, Some things I noticed about the new Spine-TS: When you put the Spine object inside a group, scaling a group does not affect the Spine object properly. In...

v4

I have plan follow load main json that have skeleton, animation load skin json that have atlas. Is it possible skin/parts customizing like RPG Avatar. It's ok that impossible. It...

Another questions is how to reset animation that has bigger track Entry but this animation is one and last. After it completion player stay in it. In `spine-runtime` there many...

This all happens on the same model. If you render it on canvas, then without problems, when on webgl renderer, the flipping does not go away. This example model is...

I am using: - Phaser 2.5.0 - webGL mode - spine editor 3.6.50 - phaser-spine https://github.com/orange-games/phaser-spine/blob/0d8fbbcf5ca8f2e74debe5e77bcabf65ff24534c/build/phaser-spine.js I made a strawberry sprite that sits in the center of the spine scene,...

Hey, if `filter: MipMapLinearLinear,Linear` is used in an atlas file, an optional flag to enable mip mapping is never passed along to the texture loader. I have a PR I'll...

Hi! Is there any way to use spine atlas frames as Phaser images? I know there's atlas image loaded into cache and I can use it but it doesn't contain...

v3

Hi there ! First things first, thank you so much for your work, this plugin is bananas. Now, we needed WebGL support in one of our little Phaser games using...

v4