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A collection of Rust crates for making Minecraft bots, clients, and tools.

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sorry for reoprning the pr i changed the branch name. havent found an easy way to make both types of clients aviable, its possible that sync client might need to...

Hello, https://github.com/azalea-rs/azalea/blob/main/azalea-client/src/events.rs is filled with `.unwrap()` instead of handling the error properly. And there is no way for me to handle any errors from outside. ``` 2024-05-25T00:53:53.371715Z ERROR tokio-runtime-worker swarmcontrol:...

Hello, when my bot is connected to a server, I get a lot of errors of this type that are triggered ``` 2024-05-23T16:18:47.738638Z ERROR azalea_client::packet_handling::game: failed to read packet: Parse...

Currently, you need the concrete type of a block to set, for example, the facing. However, this isn't possible in cases where you don't know the concrete type of a...

I'm trying to get the Vec from ClientboundSetEntityDataPacket.packed_items that the server sends me when I update an item and rotate that item in the frame [(data in this packet)](https://wiki.vg/Entity_metadata#Item_Frame). I...

I've been trying to update to the new Bevy version, but certain changes make it way harder than it has been for other updates. The first major issue I encountered...

Derives serde's `Serialize` and `Deserialize` on registry types defined using the `registry` macro when the `serde` feature is enabled.

This seems to fix the existing chat duplication bug from duplicate nested siblings.

When printing a whisper chat message from some player to the client (via the `message` fn), it prints: `You whisper to {player}: {message}` It should be: `{player} whispers to you:...