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RaylibUI.Mac does not exist

Open evonsdesigns opened this issue 1 year ago • 2 comments

Hello, I am testing this on an M2 Max running Sonoma 14.1.1 and on building the project I get the following error on running the .NET Core Launch Mac build configuration (after clean/build) :

Civ2-clone/RaylibUI/bin/Debug/net6.0/RaylibUI.Mac' does not exist.

I don't see this RaylibUI.Mac file inside the net6.0 folder. I looked at upgrading to 5.0.0 of Raylib-cs, but there were quite a few errors with that change.

evonsdesigns avatar Dec 27 '23 15:12 evonsdesigns

5.0.0 will break a lot of things as they changed naming conventions etc.

The windows configuration works fine and so should linux. I don't have Mac so I can't really test it. Which files does the build produce?

axx0 avatar Dec 28 '23 16:12 axx0

I normally develop on a mac about half the time without issue.

Today I checked out the code on a new M2 Pro and after installing the .net6 sdk it built fine.

I built it from Rider and also from the command line with dotnet build RaylibUI (Cleaning first)

Can you give more information about what tools you were using when you got this error?

reubene avatar Jan 28 '24 08:01 reubene