tcgone-engine-contrib
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Update EeveeHeroesVmaxSpecialSet.groovy
Wanna try and contribute to EVS here and there so we can work on updating tcgONE to current standard
As written, this now won't damage the active Pokémon. You should add a second damage
call.
Also, feel free to join the Discord if you have development questions: https://discord.gg/MTBGxVE