axl303

Results 28 comments of axl303

Would be really good to get this feature for cw/5v5 server. Something like: mp_unduck_method "0" - disabled mp_unduck_method "1" - block everything (as it is like now) mp_unduck_method "2" -...

> Would be really good to get this feature for cw/5v5 server. > > Something like: mp_unduck_method "0" - disabled mp_unduck_method "1" - block everything (as it is like now)...

Guys, I am trying to record the damage (hits, dmg, hp) Example: https://forums.alliedmods.net/attachment.php?attachmentid=61669&d=1268878741 via amxx and CBasePlayer_TakeDamage I am hooking it as a POST and everything works okay, but when...

There is a cvar for this: `mp_scoreboard_showmoney` - Show Money field into a scoreboard. `-1` disabled `0` don't send any update for Money field to any clients `1` show only...

And whats the whole point to aim over a teammate to see his/her money instead of pressing (TAB) or scoreboard key and see the money? I don't get it Are...

Currently running a clean server (pure environment): Rehlds (latest) - 3.13.0.788 RegameDLL (latest) - 5.22.0.593 Metamod-R (latest) - 1.3.0.131 AMXX is not used or any other plugin loaded by metamod....

Sorry for the external video link, but Github has 10MB limit on files and the video is 20mb. Here it is: https://streamable.com/lwm8jy (Expires in 2 days, will renew it if...

Just tried to set it with the following code in FindNextPlayer `m_hObserverTarget->pev->effects = EF_NOINTERP` and it doesn't work, not sure if this is the correct method. Just wanted to help...

> I think a possible workaround for this bug is to make all players invisible to the spectator before starting the transition and then reset the visibility back to normal...

I found it `cl_smoothtime 0` will fix the problem. Tested and it works! From: https://github.com/ValveSoftware/halflife/issues/258 Since it is a client command should be related to the client right? And I...