Modify Cry3DEngine to allow terrain alternative via gem
This alters the Cry3DEngine to allow additional terrain systems to be used. I originally performed the modifications on 1.15 and have now ported them to 1.20. I am currently altering it so that the new terrain can be defined in a gem rather than directly (as I did in 1.15). I would like to get some feedback so that this could be integrated back into mainline.
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Added a few additional fixes for loading/saving properly. Early voxel terrain at https://github.com/caseymcc/Lmbr_VoxelTerrain