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Question: Change Screen Resolution to 1920x1080

Open domfaber opened this issue 3 years ago • 0 comments

Hi, I'm using your solution to deploy pixelstreaming client. Everything works fine. But when I change the resolution of the Unreal Project on launch in the ps1 script the Unreal client doesnt connect to the Signaling Server and it crashes. I assume it's because the default screen resolution without monitor is 1024x768.

Here is the command I use: $action = New-ScheduledTaskAction -Execute "C:\PixelStreamer\WindowsNoEditor$buildExecutable" -Argument "-AudioMixer -PixelStreamingIP=localhost -PixelStreamingPort=8888 -ContentIDs=1,2,3,4,5,6,7,8,9 -WinX=0 -WinY=0 -ResX=1920 -ResY=1080 -Windowed -RenderOffScreen -ForceRes"

Note: When I connect with dice viewer screen resolution of the windows instances is changed to 1920x1080 and I can also launch Unreal client now with this resolution. So I assume I need to install a display adapter or similar. But was wondering if there is a simple solution. Not much to find at google about this.

Thanks in advance for help.

Best, Dom

domfaber avatar Mar 24 '22 19:03 domfaber