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add walking animation from mixamo
Hi folks
I uploaded luke.gltf into mixamo and assigned walking animation and exported it into fbx. And then I opened the fbx in blender and exported it into glb file. But I'm getting this issue
Please give me an advice Regards
- Does the animation work properly inside of Blender?
- What 3D framework are you using (Three.js or Babylon.js)?
- Not sure it matters, but we've released a major update to the Hosts library. The host character models haven't changed at all, but if you're planning to use any of the programmatic functionality provided by our Hosts JS library, I recommend using the new version of our library. I doubt it would have a positive or negative impact on this particular issue, but it is at least something to try.
I had the same issue. It happens only on Three.js by the way. You can validate if your model and the animations are working fine using https://sandbox.babylonjs.com/
Were you able solve this? My animations are working flawlessly in Sandbox. But not in Sumerian.
Using Three.js or Babylon? Babylon 5+ has an animation problem we need to fix.
- #155