Awawa

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Hi Not sure if we can do something about because capturing still working only returns black images. Most likely limitation of the pipewire on your setup which we depend on.

Try to run HyperHDR from the command line. There should be more information about the screen grabbing process.

On Windows there is no problem at all with HDR10 as we can fully transform & scale the image using PixelShaders (incredible fast and reliable). Tone mapping is absolutely no...

How dark the image is has a huge impact on tone mapping. You have an example on the main page of a typical HDR captured as SDR: faded and a...

BTW did you use Pipewire capturer plugin in OBS? If so could you obtain OBS logs from the moment when you switched to HDR from SDR? Or it was a...

Maybe it's because of the EGL acceleration that is forced in HyperHDR. I don't use OBS but from from the logs I suspect they use simply stream prepared by Pipewire.

Could you compile HyperHDR with ENABLE_PIPEWIRE_EGL disabled (add to cmake configuration phase `-DENABLE_PIPEWIRE_EGL=OFF`) and provide logs from the command line? Manual is here: https://github.com/awawa-dev/HyperHDR/wiki/Compiling-HyperHDR So from this manual: `cmake -DENABLE_PIPEWIRE_EGL=OFF...

Yes, there was a problem. Please `git pull` and try to build with `-DENABLE_PIPEWIRE_EGL=OFF` again

Thanks for the feedback. EGL provides direct access to and conversion of the gfx memory buffer. In theory its very fast. But as you can see it may cause problems...