Null Reference Exception, can't connect to server
I'm trying to run this container on a CentOS headless virtual machine. I initially tried running the container using docker compose, but when that I failed I tried running the docker run -p 27015:27015/udp avivace/ror2server:latest command straight from the docs. Both are giving me the same error, I've attached the server and client logs below.
Thanks!
Client log
Parsed address=10.10.20.28 port=27015. Setting desired host.
GameNetworkManager.desiredHost={ hostType=IPv4 address=10.10.20.28 port=27015 }
Attempting connection. ip=10.10.20.28 port=27015
The prefab 'ArenaMissionController' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
Attempt to send to not connected connection {1}
Failed to send internal buffer channel:6 bytesToSend:1096
Send Error: WrongConnection channel:6 bytesToSend:1096
ChannelBuffer SendBytes no space on unreliable channel 6
Attempt to send to not connected connection {1}
Failed to send internal buffer channel:6 bytesToSend:1096
Send Error: WrongConnection channel:6 bytesToSend:1096
ChannelBuffer SendBytes no space on unreliable channel 6
Attempt to send to not connected connection {1}
Failed to send internal buffer channel:6 bytesToSend:1096
Send Error: WrongConnection channel:6 bytesToSend:1096
ChannelBuffer SendBytes no space on unreliable channel 6
Serverlog
Updating Risk of Rain 2 server...
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[ 0%] Checking for available updates...
[----] Downloading update (22 of 51663 KB)...
[ 0%] Downloading update (2117 of 51663 KB)...
[ 4%] Downloading update (4519 of 51663 KB)...
[ 8%] Downloading update (6238 of 51663 KB)...
[ 12%] Downloading update (7876 of 51663 KB)...
[ 15%] Downloading update (9298 of 51663 KB)...
[ 17%] Downloading update (10758 of 51663 KB)...
[ 20%] Downloading update (12193 of 51663 KB)...
[ 23%] Downloading update (13554 of 51663 KB)...
[ 26%] Downloading update (15159 of 51663 KB)...
[ 29%] Downloading update (16582 of 51663 KB)...
[ 32%] Downloading update (18073 of 51663 KB)...
[ 34%] Downloading update (19464 of 51663 KB)...
[ 37%] Downloading update (20929 of 51663 KB)...
[ 40%] Downloading update (22507 of 51663 KB)...
[ 43%] Downloading update (23947 of 51663 KB)...
[ 46%] Downloading update (25429 of 51663 KB)...
[ 49%] Downloading update (26820 of 51663 KB)...
[ 51%] Downloading update (28248 of 51663 KB)...
[ 54%] Downloading update (29808 of 51663 KB)...
[ 57%] Downloading update (30895 of 51663 KB)...
[ 59%] Downloading update (32106 of 51663 KB)...
[ 62%] Downloading update (32926 of 51663 KB)...
[ 63%] Downloading update (33653 of 51663 KB)...
[ 65%] Downloading update (34348 of 51663 KB)...
[ 66%] Downloading update (35078 of 51663 KB)...
[ 67%] Downloading update (35881 of 51663 KB)...
[ 69%] Downloading update (36617 of 51663 KB)...
[ 70%] Downloading update (37343 of 51663 KB)...
[ 72%] Downloading update (38059 of 51663 KB)...
[ 73%] Downloading update (38882 of 51663 KB)...
[ 75%] Downloading update (39603 of 51663 KB)...
[ 76%] Downloading update (40347 of 51663 KB)...
[ 78%] Downloading update (41062 of 51663 KB)...
[ 79%] Downloading update (41837 of 51663 KB)...
[ 80%] Downloading update (42573 of 51663 KB)...
[ 82%] Downloading update (43319 of 51663 KB)...
[ 83%] Downloading update (44163 of 51663 KB)...
[ 85%] Downloading update (44941 of 51663 KB)...
[ 86%] Downloading update (45700 of 51663 KB)...
[ 88%] Downloading update (46497 of 51663 KB)...
[ 90%] Downloading update (47264 of 51663 KB)...
[ 91%] Downloading update (48048 of 51663 KB)...
[ 93%] Downloading update (48801 of 51663 KB)...
[ 94%] Downloading update (49541 of 51663 KB)...
[ 95%] Downloading update (50254 of 51663 KB)...
[ 97%] Downloading update (51054 of 51663 KB)...
[ 98%] Downloading update (51663 of 51663 KB)...
[100%] Downloading update (51663 of 51663 KB)...
[100%] Download complete.
[----] Installing update...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching Steamcmd...
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.
Connecting anonymously to Steam Public...Logged in OK
Waiting for user info...OK
"@sSteamCmdForcePlatformType" = "windows"
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Update state (0x61) downloading, progress: 62.02 (398320712 / 642228757)
Success! App '1180760' fully installed.
Generating server configuration...
Generating initial Wine configuration...
wine: created the configuration directory '/home/steam/.wine'
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {6d5140c1-7436-11ce-8034-00aa006009fa}
0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002
0012:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0012:err:ole:get_local_server_stream Failed: 80004002
0014:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0014:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 183
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 14007
0014:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x800736b7
0014:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 800736b7
0014:err:ole:get_local_server_stream Failed: 800736b7
000b:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
000b:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0010:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0010:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0016:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0016:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0018:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0018:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not load wine-gecko. HTML rendering will be disabled.
0027:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0027:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0029:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0029:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/steam/.wine' has been updated.
002d:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
002d:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Let's wait :)
Starting server...
Mono path[0] = 'Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Managed'
Mono config path = 'Z:/home/steam/ror2-dedicated/MonoBleedingEdge/etc'
002d:fixme:win:EnumDisplayDevicesW ((null),0,0x22f220,0x00000000), stub!
002d:fixme:win:EnumDisplayDevicesW (L"\\.\DISPLAY1",0,0x22f220,0x00000000), stub!
002d:fixme:win:EnumDisplayDevicesW ((null),1,0x22f220,0x00000000), stub!
Initialize engine version: 2018.4.18f1 (61fce66342ad)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.314 seconds WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader. WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARDADD' has no vertex shader WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - All passes removed WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader. WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - All passes removed WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader. WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader. UnloadTime: 1.899000 ms EntryPointNotFoundException: GetCurrentProcessId at (wrapper managed-to-native) FlashWindow.GetCurrentProcessId() at FlashWindow..cctor () [0x00000] in <168df4f4cd2d4334b6616d6d8d92d002>:0 Rethrow as TypeInitializationException: The type initializer for 'FlashWindow' threw an exception.
(Filename: <168df4f4cd2d4334b6616d6d8d92d002> Line: 0)
Network message MsgType.Highest + 22 is unregistered.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc.dll Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc.dll Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc 002d:fixme:wbemprox:client_security_SetBlanket 0x7f8c0a5260d0, 0x13a729a0, 10, 0, (null), 3, 3, (nil), 0x00000000 002d:fixme:wbemprox:client_security_Release 0x7f8c0a5260d0 002d:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030 002d:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030 Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000013D8C8D0.dll Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000013DF3310.dll Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-000000000AA22030.dll 002d:fixme:win:RegisterDeviceNotificationW (hwnd=0x20042, filter=0x13d040f0,flags=0x00000000) returns a fake device notification handle! 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:bthpropscpl:BluetoothFindFirstDevice (0x22d320 0x13e8d7b0): stub! Searching for compatible XInput library...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
002d:fixme:xinput:XInputGetState (index 255, state 0x2bb7c20) Stub! 002d:fixme:xinput:XInputGetStateEx (index 255, state 0x22d740) Stub! Found Xinput1_4.dll.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
EntryPointNotFoundException: AttachConsole at (wrapper managed-to-native) RoR2.Console.AttachConsole(int) at RoR2.Console.SetupSystemConsole () [0x0006c] in <168df4f4cd2d4334b6616d6d8d92d002>:0 at RoR2.Console.Awake () [0x00006] in <168df4f4cd2d4334b6616d6d8d92d002>:0 UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) UnityEngine.GameObject:AddComponent() RoR2.RoR2Application:OnLoad() RoR2.RoR2Application:Awake()
(Filename: <168df4f4cd2d4334b6616d6d8d92d002> Line: 0)
Initializing system: ArtifactCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: BadClientEntityStateMachineFix
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: BodyCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: BuffCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unregistered buff CrocoRegen!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unregistered buff MercExpose!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unregistered buff BodyArmor!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: CostTypeCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: GameEndingCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: EffectCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Error registering effect "DroneFlamethrowerEffect (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Error registering effect "FireMeatBallPool (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Error registering effect "LunarWispTrackingBombExp_Prf (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Error registering effect "LunarWispMinigunChargeUp (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Error registering effect "SiphonTetherHealing (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: EliteCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: EquipmentCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: FileIoIndicatorManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: DebugOverlay
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: GenericPickupController
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: NetworkUIPromptController
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: PickupDropletController
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: RunArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: ItemCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: Language
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Setting current language to "en"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: MasterCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: MusicTrackCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: PickupCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: PickupTransmutationManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: ProjectileCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: RuleCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SceneCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Shader 'CalmWater/Calm Water [DX11] [Double Sided]': fallback shader 'Legacy/Diffuse' not found WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARDBACK' has no vertex shader WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Setting to default shader. Initializing system: SkinCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SurvivorCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unregistered survivor Bandit!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: UnlockableCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: UserProfile
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: StatDef
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: StatManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: StatSheet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SkillCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: EnemyInfoPanel
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: UILayerKey
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: NetworkSoundEventCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: BombArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: CommandArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: DoppelgangerInvasionManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: EnigmaArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: FriendlyFireArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: MonsterTeamGainsItemsArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SacrificeArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SwarmsArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: TeamDeathArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: NetworkExtensions
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: AchievementManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: ArtifactMask
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: LunarItemOrEquipmentCostTypeHelper
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: ItemDisplayRuleSet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: PreGameRuleVoteController
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: ShrineCleanseBehavior
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: GameModeCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Registered gamemode BaseDefenseRun True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Registered gamemode ClassicRun True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Registered gamemode EclipseRun True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Registered gamemode WeeklyRun True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: Loadout
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: BodyLoadoutManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: ProjectileGhostReplacementManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: RuleBook
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SerializableLoadout
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SteamworksLobbyDataGenerator
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: LogBookController
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: CharacterSpawnCard
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Setting to default shader. Active scene changed from to splash
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Loaded scene splash loadSceneMode=2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NullReferenceException: Object reference not set to an instance of an object at RoR2.Console.FindConVar (System.String name) [0x00000] in <168df4f4cd2d4334b6616d6d8d92d002>:0 at RoR2.Console.RunCmd (RoR2.Console+CmdSender sender, System.String concommandName, System.Collections.Generic.List`1[T] userArgs) [0x00035] in <168df4f4cd2d4334b6616d6d8d92d002>:0 at RoR2.Console.SubmitCmd (RoR2.Console+CmdSender sender, System.String cmd, System.Boolean recordSubmit) [0x000b2] in <168df4f4cd2d4334b6616d6d8d92d002>:0 at RoR2.Console.SubmitCmd (RoR2.NetworkUser sender, System.String cmd, System.Boolean recordSubmit) [0x00007] in <168df4f4cd2d4334b6616d6d8d92d002>:0 at RoR2.SplashScreenController.Finish () [0x0000b] in <168df4f4cd2d4334b6616d6d8d92d002>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in <7cd45074592849c798ee04bb333cbf3a>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in <7cd45074592849c798ee04bb333cbf3a>:0 at RoR2.OnEnableEvent.OnEnable () [0x00000] in <168df4f4cd2d4334b6616d6d8d92d002>:0 UnityEngine.GameObject:SetActive(Boolean) UnityEngine.Timeline.ActivationMixerPlayable:ProcessFrame(Playable, FrameData, Object)
(Filename: <168df4f4cd2d4334b6616d6d8d92d002> Line: 0)