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Null Reference Exception, can't connect to server

Open tgkenney opened this issue 5 years ago • 0 comments

I'm trying to run this container on a CentOS headless virtual machine. I initially tried running the container using docker compose, but when that I failed I tried running the docker run -p 27015:27015/udp avivace/ror2server:latest command straight from the docs. Both are giving me the same error, I've attached the server and client logs below.

Thanks!

Client log
Parsed address=10.10.20.28 port=27015. Setting desired host.
GameNetworkManager.desiredHost={ hostType=IPv4 address=10.10.20.28 port=27015 }
Attempting connection. ip=10.10.20.28 port=27015
The prefab 'ArenaMissionController' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
Attempt to send to not connected connection {1}
Failed to send internal buffer channel:6 bytesToSend:1096
Send Error: WrongConnection channel:6 bytesToSend:1096
ChannelBuffer SendBytes no space on unreliable channel 6
Attempt to send to not connected connection {1}
Failed to send internal buffer channel:6 bytesToSend:1096
Send Error: WrongConnection channel:6 bytesToSend:1096
ChannelBuffer SendBytes no space on unreliable channel 6
Attempt to send to not connected connection {1}
Failed to send internal buffer channel:6 bytesToSend:1096
Send Error: WrongConnection channel:6 bytesToSend:1096
ChannelBuffer SendBytes no space on unreliable channel 6
Serverlog
Updating Risk of Rain 2 server...
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[  0%] Checking for available updates...
[----] Downloading update (22 of 51663 KB)...
[  0%] Downloading update (2117 of 51663 KB)...
[  4%] Downloading update (4519 of 51663 KB)...
[  8%] Downloading update (6238 of 51663 KB)...
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[ 98%] Downloading update (51663 of 51663 KB)...
[100%] Downloading update (51663 of 51663 KB)...
[100%] Download complete.
[----] Installing update...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching Steamcmd...
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.

Connecting anonymously to Steam Public...Logged in OK Waiting for user info...OK "@sSteamCmdForcePlatformType" = "windows" Update state (0x3) reconfiguring, progress: 0.00 (0 / 0) Update state (0x3) reconfiguring, progress: 0.00 (0 / 0) Update state (0x61) downloading, progress: 62.02 (398320712 / 642228757) Success! App '1180760' fully installed. Generating server configuration... Generating initial Wine configuration... wine: created the configuration directory '/home/steam/.wine' 0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046} 0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {6d5140c1-7436-11ce-8034-00aa006009fa} 0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002 0012:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002 0012:err:ole:get_local_server_stream Failed: 80004002 0014:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0014:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 183 0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0 0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046} 0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 14007 0014:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x800736b7 0014:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 800736b7 0014:err:ole:get_local_server_stream Failed: 800736b7 000b:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 000b:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0010:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0010:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0016:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0016:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0018:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0018:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. Could not load wine-gecko. HTML rendering will be disabled. 0027:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0027:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0029:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0029:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. Could not load wine-gecko. HTML rendering will be disabled. wine: configuration in '/home/steam/.wine' has been updated. 002d:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 002d:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. Let's wait :) Starting server... Mono path[0] = 'Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Managed' Mono config path = 'Z:/home/steam/ror2-dedicated/MonoBleedingEdge/etc' 002d:fixme:win:EnumDisplayDevicesW ((null),0,0x22f220,0x00000000), stub! 002d:fixme:win:EnumDisplayDevicesW (L"\\.\DISPLAY1",0,0x22f220,0x00000000), stub! 002d:fixme:win:EnumDisplayDevicesW ((null),1,0x22f220,0x00000000), stub! Initialize engine version: 2018.4.18f1 (61fce66342ad) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly

  • Completed reload, in 0.314 seconds WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader. WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARDADD' has no vertex shader WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - All passes removed WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader. WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - All passes removed WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader. WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader. UnloadTime: 1.899000 ms EntryPointNotFoundException: GetCurrentProcessId at (wrapper managed-to-native) FlashWindow.GetCurrentProcessId() at FlashWindow..cctor () [0x00000] in <168df4f4cd2d4334b6616d6d8d92d002>:0 Rethrow as TypeInitializationException: The type initializer for 'FlashWindow' threw an exception.

(Filename: <168df4f4cd2d4334b6616d6d8d92d002> Line: 0)

Network message MsgType.Highest + 22 is unregistered.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc.dll Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc.dll Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc 002d:fixme:wbemprox:client_security_SetBlanket 0x7f8c0a5260d0, 0x13a729a0, 10, 0, (null), 3, 3, (nil), 0x00000000 002d:fixme:wbemprox:client_security_Release 0x7f8c0a5260d0 002d:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030 002d:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030 Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000013D8C8D0.dll Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000013DF3310.dll Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-000000000AA22030.dll 002d:fixme:win:RegisterDeviceNotificationW (hwnd=0x20042, filter=0x13d040f0,flags=0x00000000) returns a fake device notification handle! 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:bthpropscpl:BluetoothFindFirstDevice (0x22d320 0x13e8d7b0): stub! Searching for compatible XInput library...

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002d:fixme:xinput:XInputGetState (index 255, state 0x2bb7c20) Stub! 002d:fixme:xinput:XInputGetStateEx (index 255, state 0x22d740) Stub! Found Xinput1_4.dll.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

EntryPointNotFoundException: AttachConsole at (wrapper managed-to-native) RoR2.Console.AttachConsole(int) at RoR2.Console.SetupSystemConsole () [0x0006c] in <168df4f4cd2d4334b6616d6d8d92d002>:0 at RoR2.Console.Awake () [0x00006] in <168df4f4cd2d4334b6616d6d8d92d002>:0 UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) UnityEngine.GameObject:AddComponent() RoR2.RoR2Application:OnLoad() RoR2.RoR2Application:Awake()

(Filename: <168df4f4cd2d4334b6616d6d8d92d002> Line: 0)

Initializing system: ArtifactCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BadClientEntityStateMachineFix

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BodyCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BuffCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff CrocoRegen!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff MercExpose!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff BodyArmor!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CostTypeCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GameEndingCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EffectCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "DroneFlamethrowerEffect (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "FireMeatBallPool (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "LunarWispTrackingBombExp_Prf (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "LunarWispMinigunChargeUp (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "SiphonTetherHealing (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EliteCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EquipmentCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: FileIoIndicatorManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: DebugOverlay

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GenericPickupController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkUIPromptController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupDropletController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RunArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ItemCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: Language

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting current language to "en"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MasterCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MusicTrackCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupTransmutationManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ProjectileCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RuleCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SceneCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Shader 'CalmWater/Calm Water [DX11] [Double Sided]': fallback shader 'Legacy/Diffuse' not found WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARDBACK' has no vertex shader WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Setting to default shader. Initializing system: SkinCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SurvivorCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered survivor Bandit!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UnlockableCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UserProfile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatSheet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SkillCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EnemyInfoPanel

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UILayerKey

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkSoundEventCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BombArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CommandArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: DoppelgangerInvasionManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EnigmaArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: FriendlyFireArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MonsterTeamGainsItemsArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SacrificeArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SwarmsArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: TeamDeathArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkExtensions

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: AchievementManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ArtifactMask

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: LunarItemOrEquipmentCostTypeHelper

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ItemDisplayRuleSet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PreGameRuleVoteController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ShrineCleanseBehavior

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GameModeCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode BaseDefenseRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode ClassicRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode EclipseRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode WeeklyRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: Loadout

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BodyLoadoutManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ProjectileGhostReplacementManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RuleBook

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SerializableLoadout

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SteamworksLobbyDataGenerator

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: LogBookController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CharacterSpawnCard

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Setting to default shader. Active scene changed from to splash

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loaded scene splash loadSceneMode=2

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NullReferenceException: Object reference not set to an instance of an object at RoR2.Console.FindConVar (System.String name) [0x00000] in <168df4f4cd2d4334b6616d6d8d92d002>:0 at RoR2.Console.RunCmd (RoR2.Console+CmdSender sender, System.String concommandName, System.Collections.Generic.List`1[T] userArgs) [0x00035] in <168df4f4cd2d4334b6616d6d8d92d002>:0 at RoR2.Console.SubmitCmd (RoR2.Console+CmdSender sender, System.String cmd, System.Boolean recordSubmit) [0x000b2] in <168df4f4cd2d4334b6616d6d8d92d002>:0 at RoR2.Console.SubmitCmd (RoR2.NetworkUser sender, System.String cmd, System.Boolean recordSubmit) [0x00007] in <168df4f4cd2d4334b6616d6d8d92d002>:0 at RoR2.SplashScreenController.Finish () [0x0000b] in <168df4f4cd2d4334b6616d6d8d92d002>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in <7cd45074592849c798ee04bb333cbf3a>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in <7cd45074592849c798ee04bb333cbf3a>:0 at RoR2.OnEnableEvent.OnEnable () [0x00000] in <168df4f4cd2d4334b6616d6d8d92d002>:0 UnityEngine.GameObject:SetActive(Boolean) UnityEngine.Timeline.ActivationMixerPlayable:ProcessFrame(Playable, FrameData, Object)

(Filename: <168df4f4cd2d4334b6616d6d8d92d002> Line: 0)

tgkenney avatar Jan 04 '21 14:01 tgkenney