AutoBleem
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Savestate slots shared between internal games and usb games (if numbered folders)
Hi,
I have a drive previously used with bleemsync. So, all game folders are numbered. The scan (0.6b2) goes well.
It seems that the savestate folders are shared in the case of numbered folders:
When a savestate is created, it appears for the game I've just played, and also for an internal game (if the folder is between 1 and 20).
This is not a bug - its incompatibility between BleemSync folder structure and AutoBleem - may need to think how to prevent this