asset-builder
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assembles and orchestrates your dependencies so you can run them through your asset pipeline.
Document this workaround: https://github.com/roots/sage/pull/1485 ## --- Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/22749148-document-workarounds-for-gulp-not-respecting-glob-orders?utm_campaign=plugin&utm_content=tracker%2F8853550&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F8853550&utm_medium=issues&utm_source=github).
I am using the latest version. If I install all modules inside my project folder, it works fine. But if I move the node_modules folder up in the folder tree...
Expect, write tests for, and circumvent: - [ ] People specifying globs like "./scripts/src.js" instead of "scripts/src.js" - [ ] write tests - [ ] fix - [ ] path...
Use JsDoc or whatever. ## --- Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/7803245-document-public-api?utm_campaign=plugin&utm_content=tracker%2F8853550&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F8853550&utm_medium=issues&utm_source=github).
How might I leverage manifest.json to copy files that aren't supported directly into my dist folder? I'm writing a WordPress theme using Sage 8.4.2 which is going to use jplayer....
Hi there! I see in [User Contributed Examples](https://github.com/austinpray/asset-builder/wiki/User-Contributed-Examples) you are advising users to use `masonry.pkgd.js` and `flickity.pkgd.js`, for [Masonry](https://github.com/desandro/masonry) and [Flickity](https://github.com/metafizzy/flickity). I wonder if there is a better way? These...
Hello! I use Asset-builder with [gulp-hub](https://www.npmjs.com/package/gulp-hub) plugin, that allows to run tasks from multiple Gulpfiles specified at project's root. This is a simplified version of my setup: ``` |-- project...
http://www.devthought.com/2012/01/18/an-object-is-not-a-hash/ ## --- Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/7805237-use-object-create-instead-of-naked-object-when-using-objects-as-hashes?utm_campaign=plugin&utm_content=tracker%2F8853550&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F8853550&utm_medium=issues&utm_source=github).
Hi, I've been using Sage with the default destination directory for built assets (`/dist`), and it works perfectly: my fonts, images, scripts and styles are generated there without problem when...
Forgive me if my language is not precise, I'm more of a designer than a developer. I'm using the Sage theme for a project and when I try compile my...