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fix weapon viewmodels skewing with fov > 85

Open OVQ2 opened this issue 1 year ago • 2 comments

Weapons in Infinite Warfare have a weird skewing effect when at FOVs over 85. I was wondering if it was possible to fix it, and if it was even worth it to fix it.

Also I have a secondary suggestion that I didn't mention in the issue name being un cheat protect the "gpad_stick_deadzone_min" and "gpad_stick_deadzone_max" commands.

80fov 120fov

OVQ2 avatar Apr 06 '23 23:04 OVQ2

I think this can be "fixed" by making a custom viewmodel fov command, or rather just not messing with the viewmodel when adjusting FOV, and setting the CG_GUN dvars instead to mitigate it. Im sure devs have a better way.

ujicos avatar Apr 09 '23 01:04 ujicos

Yeah that's kind of what I imagined, but have no idea how they would implement it.

OVQ2 avatar Apr 09 '23 13:04 OVQ2