iw7-mod
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fix weapon viewmodels skewing with fov > 85
Weapons in Infinite Warfare have a weird skewing effect when at FOVs over 85. I was wondering if it was possible to fix it, and if it was even worth it to fix it.
Also I have a secondary suggestion that I didn't mention in the issue name being un cheat protect the "gpad_stick_deadzone_min" and "gpad_stick_deadzone_max" commands.
I think this can be "fixed" by making a custom viewmodel fov command, or rather just not messing with the viewmodel when adjusting FOV, and setting the CG_GUN dvars instead to mitigate it. Im sure devs have a better way.
Yeah that's kind of what I imagined, but have no idea how they would implement it.