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SDL or GLFW example

Open Alex2772 opened this issue 1 month ago • 0 comments

An example based on SDL or GLFW windowing API is needed. As a result, a documentation page with copy&paste code should be created. This task mainly targets homebrew game engines, and would be a reference implementation for future work towards Unity and/or other game engines.

AWindow is AUI's built in native windowing API, which is out of the scope of this example. Instead, the AGLEmbedAuiWrap should be used and improved if necessary.

Alex2772 avatar Nov 11 '25 10:11 Alex2772