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DirectX support

Open Alex2772 opened this issue 3 years ago • 0 comments

Migrate to d3d9/10/11 under Windows.

Milestones:

  • [x] Put all GL and software renderer related stuff to a namespace
  • [x] Develop a DSL for shaders compiling to software renderer code + DirectX hlsl + OpenGL glsl and rewrite all shaders (also get rid of #41). Would be nice to use C++ as DSL (boost::proto) and avoid external compilers (e.g. aui.toolbox)
  • [x] Provide a mechanism which queries DirectX/OpenGL/software support and allows application to choose a required graphics API
  • [ ] Add DirectX support using new shader DSL

Alex2772 avatar Jun 13 '22 12:06 Alex2772