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AudioBufferSourceNode.start() fails silently

Open 1j01 opened this issue 9 years ago • 0 comments

AudioBufferSourceNode.start() fails silently... literally.

The most simple example just starts the audio buffer playing from the beginning — you don't need to specify any parameters in this case:

source.start();

But you do need the first parameter. start(0) works whereas start() does not.

1j01 avatar Oct 22 '16 06:10 1j01