glTFast icon indicating copy to clipboard operation
glTFast copied to clipboard

Export glTF shaders/materials

Open atteneder opened this issue 2 years ago • 1 comments

glTF export currently only supports Unlit, Standard and Lit shaders (across BiRP, URP and HDRP)

Adding support for our own glTF shaders and shader graphs would allow (close to) lossless import-export round-trips without having to swizzle texture channels around.

atteneder avatar Mar 03 '22 14:03 atteneder

i can't export normal map glTF

6099sin avatar Jun 20 '22 07:06 6099sin