glTFast
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glTF Shader GUI / custom inspector
glTFast has a bunch of custom shaders and shader graphs. There has been some effort to create a good inspector GUI, but it's far from great.
👀 I'm a bit biased here but I can recommend ShaderGraph Markdown :) Could also think about a "deployment" mode there so that only one script or so needs to be embedded in the end but the same workflow can be used.
Closing in favor of #460